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饥荒代码TUNING(学习资料)

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饥荒代码TUNING(学习资料)饥荒代码TUNING(学习资料) TUNING = {} function Tune(overrides) if overrides == nil then overrides = {} end local seg_time = 30 local total_day_time = seg_time*16 local day_segs = 10 local dusk_segs = 4 local night_segs = 2 --default day composition. changes ...

饥荒代码TUNING(学习资料)
饥荒代码TUNING(学习资料) TUNING = {} function Tune(overrides) if overrides == nil then overrides = {} end local seg_time = 30 local total_day_time = seg_time*16 local day_segs = 10 local dusk_segs = 4 local night_segs = 2 --default day composition. changes in winter, etc local day_time = seg_time * day_segs local dusk_time = seg_time * dusk_segs local night_time = seg_time * night_segs local wilson_attack = 50 local wilson_health = 150 local calories_per_day = 75 local wilson_attack_period = .5 ----------------------- local perish_warp = 1--/200 TUNING = { DEMO_TIME = total_day_time * 2 + day_time*.2, AUTOSAVE_INTERVAL = total_day_time, SEG_TIME = seg_time, TOTAL_DAY_TIME = total_day_time, DAY_SEGS_DEFAULT = day_segs, DUSK_SEGS_DEFAULT = dusk_segs, NIGHT_SEGS_DEFAULT = night_segs, STACK_SIZE_LARGEITEM = 10, STACK_SIZE_MEDITEM = 20, STACK_SIZE_SMALLITEM = 40, GOLDENTOOLFACTOR = 4, DARK_CUTOFF = 0, DARK_SPAWNCUTOFF = 0.1, WILSON_HEALTH = wilson_health, WILSON_ATTACK_PERIOD = .5, WILSON_HUNGER = 150, --stomach size WILSON_HUNGER_RATE = calories_per_day/total_day_time, --calories burnt per day WX78_MIN_HEALTH = 100, WX78_MIN_HUNGER = 100, WX78_MIN_SANITY = 100, WX78_MAX_HEALTH = 400, WX78_MAX_HUNGER = 200, WX78_MAX_SANITY = 300, WILSON_SANITY = 200, WILLOW_SANITY = 120, HAMMER_LOOT_PERCENT = .5, BURNT_HAMMER_LOOT_PERCENT = .25, AXE_USES = 100, HAMMER_USES = 75, SHOVEL_USES = 25, PITCHFORK_USES = 25, PICKAXE_USES = 33, BUGNET_USES = 10, SPEAR_USES = 150, WATHGRITHR_SPEAR_USES = 200, SPIKE_USES = 100, FISHINGROD_USES = 9, TRAP_USES = 80, BOOMERANG_USES = 10, BOOMERANG_DISTANCE = 12, NIGHTSWORD_USES = 100, ICESTAFF_USES = 200, FIRESTAFF_USES = 20, TELESTAFF_USES = 5, HAMBAT_USES = 100, BATBAT_USES = 75, MULTITOOL_AXE_PICKAXE_USES = 400, RUINS_BAT_USES = 150, REDAMULET_USES = 20, REDAMULET_CONVERSION = 5, BLUEAMULET_FUEL = total_day_time * 0.75, BLUEGEM_COOLER = -20, PURPLEAMULET_FUEL = total_day_time * 0.4, YELLOWAMULET_FUEL = total_day_time, YELLOWSTAFF_USES = 20, ORANGEAMULET_USES = 225, ORANGEAMULET_RANGE = 4, ORANGEAMULET_ICD = 0.33, ORANGESTAFF_USES = 20, GREENAMULET_USES = 5, GREENAMULET_INGREDIENTMOD = 0.5, GREENSTAFF_USES = 5, FISHING_MINWAIT = 2, FISHING_MAXWAIT = 20, RESEARCH_MACHINE_DIST = 4, UNARMED_DAMAGE = 10, NIGHTSWORD_DAMAGE = wilson_attack*3, ------- BATBAT_DAMAGE = wilson_attack * 1.25, BATBAT_DRAIN = wilson_attack * 0.2, ------- SPIKE_DAMAGE = wilson_attack*1.5, HAMBAT_DAMAGE = wilson_attack*1.75, HAMBAT_MIN_DAMAGE_MODIFIER = .5, SPEAR_DAMAGE = wilson_attack*2, WATHGRITHR_SPEAR_DAMAGE = wilson_attack * 1.25, AXE_DAMAGE = wilson_attack*.8, PICK_DAMAGE = wilson_attack*.8, BOOMERANG_DAMAGE = wilson_attack*.8, TORCH_DAMAGE = wilson_attack*.5, HAMMER_DAMAGE = wilson_attack*.5, SHOVEL_DAMAGE = wilson_attack*.5, PITCHFORK_DAMAGE = wilson_attack*.5, BUGNET_DAMAGE = wilson_attack*.125, FISHINGROD_DAMAGE = wilson_attack*.125, UMBRELLA_DAMAGE = wilson_attack*.5, CANE_DAMAGE = wilson_attack*.5, BEAVER_DAMAGE = wilson_attack*1.5, MULTITOOL_DAMAGE = wilson_attack*.9, RUINS_BAT_DAMAGE = wilson_attack * 1.75, NIGHTSTICK_DAMAGE = wilson_attack*.85, -- Due to the damage being electric, it will get multiplied by 1.5 against any mob CANE_SPEED_MULT = 1.25, PIGGYBACK_SPEED_MULT = 1.25, TORCH_ATTACK_IGNITE_PERCENT = 1, SPRING_COMBAT_MOD = 1.33, PIG_DAMAGE = 33, PIG_HEALTH = 250, PIG_ATTACK_PERIOD = 3, PIG_TARGET_DIST = 16, PIG_LOYALTY_MAXTIME = 2.5*total_day_time, PIG_LOYALTY_PER_HUNGER = total_day_time/25, PIG_MIN_POOP_PERIOD = seg_time * .5, SPIDER_LOYALTY_MAXTIME = 2.5*total_day_time, SPIDER_LOYALTY_PER_HUNGER = total_day_time/25, WEREPIG_DAMAGE = 30, WEREPIG_HEALTH = 350, WEREPIG_ATTACK_PERIOD = 2, PIG_GUARD_DAMAGE = 33, PIG_GUARD_HEALTH = 300, PIG_GUARD_ATTACK_PERIOD = 1.5, PIG_GUARD_TARGET_DIST = 8, PIG_GUARD_DEFEND_DIST = 20, PIG_RUN_SPEED = 5, PIG_WALK_SPEED = 3, WEREPIG_RUN_SPEED = 7, WEREPIG_WALK_SPEED = 3, WILSON_WALK_SPEED = 8, WILSON_RUN_SPEED = 12, PERD_SPAWNCHANCE = 0.1, PERD_DAMAGE = 20, PERD_HEALTH = 50, PERD_ATTACK_PERIOD = 3, PERD_RUN_SPEED = 8, PERD_WALK_SPEED = 3, MERM_DAMAGE = 30, MERM_HEALTH = 250, MERM_ATTACK_PERIOD = 3, MERM_RUN_SPEED = 8, MERM_WALK_SPEED = 3, MERM_TARGET_DIST = 10, MERM_DEFEND_DIST = 30, WALRUS_DAMAGE = 33, WALRUS_HEALTH = 150, WALRUS_ATTACK_PERIOD = 3, WALRUS_ATTACK_DIST = 15, WALRUS_DART_RANGE = 25, WALRUS_MELEE_RANGE = 5, WALRUS_TARGET_DIST = 10, WALRUS_LOSETARGET_DIST = 30, WALRUS_REGEN_PERIOD = total_day_time*2.5, LITTLE_WALRUS_DAMAGE = 22, LITTLE_WALRUS_HEALTH = 100, LITTLE_WALRUS_ATTACK_PERIOD = 3 * 1.7, LITTLE_WALRUS_ATTACK_DIST = 15, PIPE_DART_DAMAGE = 100, PENGUIN_DAMAGE = 50, PENGUIN_HEALTH = 150, PENGUIN_ATTACK_PERIOD = 3, PENGUIN_ATTACK_DIST = 2.5, PENGUIN_MATING_SEASON_LENGTH = 6, PENGUIN_MATING_SEASON_WAIT = 1, PENGUIN_MATING_SEASON_BABYDELAY = total_day_time*1.5, PENGUIN_MATING_SEASON_BABYDELAY_VARIANCE = 0.5*total_day_time, PENGUIN_TARGET_DIST = 15, PENGUIN_CHASE_DIST = 30, PENGUIN_FOLLOW_TIME = 10, PENGUIN_HUNGER = total_day_time * 12, -- takes all winter to starve PENGUIN_STARVE_TIME = total_day_time * 12, PENGUIN_STARVE_KILL_TIME = 20, KNIGHT_DAMAGE = 40, KNIGHT_HEALTH = 300, KNIGHT_ATTACK_PERIOD = 2, KNIGHT_WALK_SPEED = 5, KNIGHT_TARGET_DIST = 10, BISHOP_DAMAGE = 40, BISHOP_HEALTH = 300, BISHOP_ATTACK_PERIOD = 4, BISHOP_ATTACK_DIST = 6, BISHOP_WALK_SPEED = 5, BISHOP_TARGET_DIST = 12, ROOK_DAMAGE = 45, ROOK_HEALTH = 300, ROOK_ATTACK_PERIOD = 2, ROOK_WALK_SPEED = 5, ROOK_RUN_SPEED = 16, ROOK_TARGET_DIST = 12, MINOTAUR_DAMAGE = 100, MINOTAUR_HEALTH = 2500, MINOTAUR_ATTACK_PERIOD = 2, MINOTAUR_WALK_SPEED = 5, MINOTAUR_RUN_SPEED = 17, MINOTAUR_TARGET_DIST = 25, SLURTLE_DAMAGE = 25, SLURTLE_HEALTH = 600, SLURTLE_ATTACK_PERIOD = 4, SLURTLE_ATTACK_DIST = 2.5, SLURTLE_WALK_SPEED = 3, SLURTLE_TARGET_DIST = 10, SLURTLE_SHELL_ABSORB = 0.95, SLURTLE_DAMAGE_UNTIL_SHIELD = 150, SLURTLE_EXPLODE_DAMAGE = 300, SLURTLESLIME_EXPLODE_DAMAGE = 50, SNURTLE_WALK_SPEED = 4, SNURTLE_DAMAGE = 5, SNURTLE_HEALTH = 200, SNURTLE_SHELL_ABSORB = 0.8, SNURTLE_DAMAGE_UNTIL_SHIELD = 10, SNURTLE_EXPLODE_DAMAGE = 300, LIGHTNING_DAMAGE = 10, ELECTRIC_WET_DAMAGE_MULT = 1, ELECTRIC_DAMAGE_MULT = 1.5, LIGHTNING_GOAT_DAMAGE = 25, LIGHTNING_GOAT_ATTACK_RANGE = 3, LIGHTNING_GOAT_ATTACK_PERIOD = 2, LIGHTNING_GOAT_WALK_SPEED = 4, LIGHTNING_GOAT_RUN_SPEED = 8, LIGHTNING_GOAT_TARGET_DIST = 5, LIGHTNING_GOAT_CHASE_DIST = 30, LIGHTNING_GOAT_FOLLOW_TIME = 30, LIGHTNING_GOAT_MATING_SEASON_BABYDELAY = total_day_time*1.5, LIGHTNING_GOAT_MATING_SEASON_BABYDELAY_VARIANCE = 0.5*total_day_time, BUZZARD_DAMAGE = 15, BUZZARD_ATTACK_RANGE = 2, BUZZARD_ATTACK_PERIOD = 2, BUZZARD_WALK_SPEED = 4, BUZZARD_RUN_SPEED = 8, BUZZARD_HEALTH = 125, FREEZING_KILL_TIME = 1200, STARVE_KILL_TIME = 1200, HUNGRY_THRESH = .333, GRUEDAMAGE = wilson_health*.667, MARSHBUSH_DAMAGE = wilson_health*.02, CACTUS_DAMAGE = wilson_health*.04, GHOST_SPEED = 2, GHOST_HEALTH = 200, GHOST_RADIUS = 1.5, GHOST_DAMAGE = wilson_health*0.1, GHOST_DMG_PERIOD = 1.2, GHOST_DMG_PLAYER_PERCENT = 1, ABIGAIL_SPEED = 5, ABIGAIL_HEALTH = wilson_health*4, ABIGAIL_DAMAGE_PER_SECOND = 20, ABIGAIL_DMG_PERIOD = 1.5, ABIGAIL_DMG_PLAYER_PERCENT = 0.25, MIN_LEAF_CHANGE_TIME = .1 * day_time, MAX_LEAF_CHANGE_TIME = 3 * day_time, MIN_SWAY_FX_FREQUENCY = 1 * seg_time, MAX_SWAY_FX_FREQUENCY = 2 * seg_time, SWAY_FX_FREQUENCY = 1 * seg_time, EVERGREEN_GROW_TIME = { {base=1.5*day_time, random=0.5*day_time}, --short {base=5*day_time, random=2*day_time}, --normal {base=5*day_time, random=2*day_time}, --tall {base=1*day_time, random=0.5*day_time} --old }, PINECONE_GROWTIME = {base=0.75*day_time, random=0.25*day_time}, EVERGREEN_CHOPS_SMALL = 5, EVERGREEN_CHOPS_NORMAL = 10, EVERGREEN_CHOPS_TALL = 15, DECIDUOUS_GROW_TIME = { {base=1.5*day_time, random=0.5*day_time}, --short {base=5*day_time, random=2*day_time}, --normal {base=5*day_time, random=2*day_time}, --tall {base=1*day_time, random=0.5*day_time} --old }, ACORN_GROWTIME = {base=0.75*day_time, random=0.25*day_time}, DECIDUOUS_CHOPS_SMALL = 5, DECIDUOUS_CHOPS_NORMAL = 10, DECIDUOUS_CHOPS_TALL = 15, DECIDUOUS_CHOPS_MONSTER = 12, MUSHTREE_CHOPS_SMALL = 10, MUSHTREE_CHOPS_MEDIUM = 10, MUSHTREE_CHOPS_TALL = 15, ICE_MINE = 6, ROCKS_MINE = 6, ROCKS_MINE_MED = 4, ROCKS_MINE_LOW = 2, SPILAGMITE_SPAWNER = 2, SPILAGMITE_ROCK = 4, MARBLEPILLAR_MINE = 10, MARBLETREE_MINE = 8, BEEFALO_HEALTH = 500, BEEFALO_DAMAGE = 34, BEEFALO_MATING_SEASON_LENGTH = 3, BEEFALO_MATING_SEASON_WAIT = 20, BEEFALO_MATING_SEASON_BABYDELAY = total_day_time*1.5, BEEFALO_MATING_SEASON_BABYDELAY_VARIANCE = 0.5*total_day_time, BEEFALO_TARGET_DIST = 5, BEEFALO_CHASE_DIST = 30, BEEFALO_FOLLOW_TIME = 30, BABYBEEFALO_HEALTH = 300, BABYBEEFALO_GROW_TIME = {base=3*day_time, random=2*day_time}, KOALEFANT_HEALTH = 500, KOALEFANT_DAMAGE = 50, KOALEFANT_TARGET_DIST = 5, KOALEFANT_CHASE_DIST = 30, KOALEFANT_FOLLOW_TIME = 30, HUNT_ALTERNATE_BEAST_CHANCE_MIN = 0.05, HUNT_ALTERNATE_BEAST_CHANCE_MAX = 0.33, HUNT_SPAWN_DIST = 40, HUNT_COOLDOWN = total_day_time*1.2, HUNT_COOLDOWNDEVIATION = total_day_time*.3, HUNT_RESET_TIME = 5, HUNT_SPRING_RESET_TIME = total_day_time * 3, TRACK_ANGLE_DEVIATION = 30, MIN_HUNT_DISTANCE = 300, -- you can't find a new beast without being at least this far from the last one MAX_DIRT_DISTANCE = 200, -- if you get this far away from your dirt pile, you probably aren't going to see it any time soon, so remove it and place a new one BAT_DAMAGE = 20, BAT_HEALTH = 50, BAT_ATTACK_PERIOD = 1, BAT_ATTACK_DIST = 1.5, BAT_WALK_SPEED = 8, BAT_TARGET_DIST = 12, SPIDER_HEALTH = 100, SPIDER_DAMAGE = 15, SPIDER_ATTACK_PERIOD = 3, SPIDER_TARGET_DIST = 4, SPIDER_INVESTIGATETARGET_DIST = 6, SPIDER_WAKE_RADIUS = 4, SPIDER_FLAMMABILITY = .33, SPIDER_SUMMON_WARRIORS_RADIUS = 12, SPIDER_EAT_DELAY = 1.5, SPIDER_WALK_SPEED = 3, SPIDER_RUN_SPEED = 5, SPIDER_WARRIOR_HEALTH = 100, SPIDER_WARRIOR_DAMAGE = 20, SPIDER_WARRIOR_ATTACK_PERIOD = 4, SPIDER_WARRIOR_ATTACK_RANGE = 6, SPIDER_WARRIOR_HIT_RANGE = 3, SPIDER_WARRIOR_MELEE_RANGE = 3, SPIDER_WARRIOR_TARGET_DIST = 10, SPIDER_WARRIOR_WAKE_RADIUS = 6, SPIDER_WARRIOR_WALK_SPEED = 4, SPIDER_WARRIOR_RUN_SPEED = 5, SPIDER_HIDER_HEALTH = 100, SPIDER_HIDER_DAMAGE = 20, SPIDER_HIDER_ATTACK_PERIOD = 3, SPIDER_HIDER_WALK_SPEED = 3, SPIDER_HIDER_RUN_SPEED = 5, SPIDER_HIDER_SHELL_ABSORB = 0.75, SPIDER_SPITTER_HEALTH = 100, SPIDER_SPITTER_DAMAGE_MELEE = 20, SPIDER_SPITTER_DAMAGE_RANGED = 20, SPIDER_SPITTER_ATTACK_PERIOD = 5, SPIDER_SPITTER_ATTACK_RANGE = 5, SPIDER_SPITTER_MELEE_RANGE = 2, SPIDER_SPITTER_HIT_RANGE = 3, SPIDER_SPITTER_WALK_SPEED = 4, SPIDER_SPITTER_RUN_SPEED = 5, LEIF_HEALTH = 2000, LEIF_DAMAGE = 10, LEIF_ATTACK_PERIOD = 3, LEIF_FLAMMABILITY = .333, LEIF_MIN_DAY = 3, LEIF_PERCENT_CHANCE = 1/75, LEIF_MAXSPAWNDIST = 15, LEIF_PINECONE_CHILL_CHANCE_CLOSE = .33, LEIF_PINECONE_CHILL_CHANCE_FAR = .15, LEIF_PINECONE_CHILL_CLOSE_RADIUS = 5, LEIF_PINECONE_CHILL_RADIUS = 16, LEIF_REAWAKEN_RADIUS = 20, LEIF_BURN_TIME = 10, LEIF_BURN_DAMAGE_PERCENT = 1/8, DEERCLOPS_HEALTH = 1000, DEERCLOPS_DAMAGE = 50, DEERCLOPS_ATTACK_PERIOD = 3, DEERCLOPS_ATTACK_RANGE = 6, DEERCLOPS_AOE_RANGE = 6, DEERCLOPS_AOE_SCALE = 0.8, BIRD_SPAWN_MAX = 4, BIRD_SPAWN_DELAY = {min=5, max=15}, BIRD_SPAWN_MAX_FEATHERHAT = 7, BIRD_SPAWN_DELAY_FEATHERHAT = {min=2, max=10}, FROG_RAIN_DELAY = {min=0.1, max=2}, FROG_RAIN_SPAWN_RADIUS = 60, FROG_RAIN_MAX = 300, FROG_RAIN_LOCAL_MAX = 25, FROG_RAIN_MAX_RADIUS = 50, FROG_RAIN_PRECIPITATION = 0.8, -- 0-1, 0.8 by default (old "often" setting for Adventure) FROG_RAIN_MOISTURE = 2500, -- 0-4000ish, 2500 by default (old "often" setting for Adventure) SURVIVAL_FROG_RAIN_PRECIPITATION = 0.67, FROG_RAIN_CHANCE = .16, BEE_HEALTH = 100, BEE_DAMAGE = 1, BEE_ATTACK_PERIOD = 2, BEE_TARGET_DIST = 8, BEEMINE_BEES = 4, BEEMINE_RADIUS = 3, SPIDERDEN_GROW_TIME = {day_time*8, day_time*8, day_time*20}, SPIDERDEN_HEALTH = {50*5, 50*10, 50*20}, SPIDERDEN_SPIDERS = {3, 6, 9}, SPIDERDEN_WARRIORS = {0, 1, 3}, -- every hit, release up to this many warriors, and fill remainder with regular spiders SPIDERDEN_SPIDER_TYPE = {"spider", "spider_warrior", "spider_warrior"}, SPIDERDEN_REGEN_TIME = 3*seg_time, SPIDERDEN_RELEASE_TIME = 5, HOUNDMOUND_HOUNDS_MIN = 2, HOUNDMOUND_HOUNDS_MAX = 3, HOUNDMOUND_REGEN_TIME = seg_time * 4, HOUNDMOUND_RELEASE_TIME = seg_time, POND_FROGS = 4, POND_REGEN_TIME = day_time/2, POND_SPAWN_TIME = day_time/4, POND_RETURN_TIME = day_time*3/4, FISH_RESPAWN_TIME = day_time/3, BEEHIVE_BEES = 6, BEEHIVE_RELEASE_TIME = day_time/6, BEEHIVE_REGEN_TIME = seg_time, BEEBOX_BEES = 4, WASPHIVE_WASPS = 6, BEEBOX_RELEASE_TIME = (0.5*day_time)/4, BEEBOX_HONEY_TIME = day_time, BEEBOX_REGEN_TIME = seg_time*4, WORM_DAMAGE = 75, WORM_ATTACK_PERIOD = 4, WORM_ATTACK_DIST = 3, WORM_HEALTH = 900, WORM_CHASE_TIME = 20, WORM_LURE_TIME = 20, WORM_LURE_VARIANCE = 10, WORM_FOOD_DIST = 15, WORM_CHASE_DIST = 50, WORM_WANDER_DIST = 30, WORM_TARGET_DIST = 20, WORM_LURE_COOLDOWN = 30, WORM_EATING_COOLDOWN = 30, WORMLIGHT_RADIUS = 3, WORMLIGHT_DURATION = 90, TENTACLE_DAMAGE = 34, TENTACLE_ATTACK_PERIOD = 2, TENTACLE_ATTACK_DIST = 4, TENTACLE_STOPATTACK_DIST = 6, TENTACLE_HEALTH = 500, TENTACLE_PILLAR_HEALTH = 500, TENTACLE_PILLAR_ARMS = 12, -- max spawned at a time TENTACLE_PILLAR_ARMS_TOTAL = 25, -- max simultaneous arms TENTACLE_PILLAR_ARM_DAMAGE = 5, TENTACLE_PILLAR_ARM_ATTACK_PERIOD = 3, TENTACLE_PILLAR_ARM_ATTACK_DIST = 3, TENTACLE_PILLAR_ARM_STOPATTACK_DIST = 5, TENTACLE_PILLAR_ARM_HEALTH = 20, TENTACLE_PILLAR_ARM_EMERGE_TIME = 200, EYEPLANT_DAMAGE = 20, EYEPLANT_HEALTH = 30, EYEPLANT_ATTACK_PERIOD = 1, EYEPLANT_ATTACK_DIST = 2.5, EYEPLANT_STOPATTACK_DIST = 4, LUREPLANT_HIBERNATE_TIME = total_day_time * 2, LUREPLANT_GROWTHCHANCE = 0.02, LUREPLANT_SPAWNTIME = total_day_time * 12, LUREPLANT_SPAWNTIME_VARIANCE = total_day_time * 3, TALLBIRD_HEALTH = 400, TALLBIRD_DAMAGE = 50, TALLBIRD_ATTACK_PERIOD = 2, TALLBIRD_HATEPIGS_DIST = 16, TALLBIRD_TARGET_DIST = 8, TALLBIRD_DEFEND_DIST = 12, TALLBIRD_ATTACK_RANGE = 3, TEENBIRD_HEALTH = 400*.75, TEENBIRD_DAMAGE = 50*.75, TEENBIRD_ATTACK_PERIOD = 2, TEENBIRD_ATTACK_RANGE = 3, TEENBIRD_DAMAGE_PECK = 2, TEENBIRD_PECK_PERIOD = 4, TEENBIRD_HUNGER = 60, TEENBIRD_STARVE_TIME = total_day_time * 1, TEENBIRD_STARVE_KILL_TIME = 240, TEENBIRD_GROW_TIME = total_day_time*18, TEENBIRD_TARGET_DIST = 8, SMALLBIRD_HEALTH = 50, SMALLBIRD_DAMAGE = 10, SMALLBIRD_ATTACK_PERIOD = 1, SMALLBIRD_ATTACK_RANGE = 3, SMALLBIRD_HUNGER = 20, SMALLBIRD_STARVE_TIME = total_day_time * 1, SMALLBIRD_STARVE_KILL_TIME = 120, SMALLBIRD_GROW_TIME = total_day_time*10, SMALLBIRD_HATCH_CRACK_TIME = 10, -- set by fire for this much time to start hatching progress SMALLBIRD_HATCH_TIME = total_day_time * 3, -- must be content for this amount of cumulative time to hatch SMALLBIRD_HATCH_FAIL_TIME = night_time * .5, -- being too hot or too cold this long will kill the egg MIN_SPRING_SMALL_BIRD_SPAWN_TIME = total_day_time * 2, MAX_SPRING_SMALL_BIRD_SPAWN_TIME = total_day_time * 8, HATCH_UPDATE_PERIOD = 3, HATCH_CAMPFIRE_RADIUS = 4, CHESTER_HEALTH = wilson_health*1000, CHESTER_RESPAWN_TIME = total_day_time * 1, CHESTER_HEALTH_REGEN_AMOUNT = (wilson_health*3) * 3/60, CHESTER_HEALTH_REGEN_PERIOD = 3, PROTOTYPER_TREES = { SCIENCEMACHINE = { SCIENCE = 1, MAGIC = 1, ANCIENT = 0, }, ALCHEMYMACHINE = { SCIENCE = 2, MAGIC = 1, ANCIENT = 0, }, PRESTIHATITATOR = { SCIENCE = 0, MAGIC = 2, ANCIENT = 0, }, SHADOWMANIPULATOR = { SCIENCE = 0, MAGIC = 3, ANCIENT = 0, }, ANCIENTALTAR_LOW = { SCIENCE = 0, MAGIC = 0, ANCIENT = 2, }, ANCIENTALTAR_HIGH = { SCIENCE = 0, MAGIC = 0, ANCIENT = 4, }, }, RABBIT_HEALTH = 25, MOLE_HEALTH = 30, FROG_HEALTH = 100, FROG_DAMAGE = 10, FROG_ATTACK_PERIOD = 1, FROG_TARGET_DIST = 4, HOUND_SPECIAL_CHANCE = { {minday=0, chance=0}, {minday=15, chance=.1}, {minday=30, chance=.2}, {minday=50, chance=.333}, {minday=75, chance=.5}, }, HOUND_HEALTH = 150, HOUND_DAMAGE = 20, HOUND_ATTACK_PERIOD = 2, HOUND_TARGET_DIST = 20, HOUND_SPEED = 10, HOUND_FOLLOWER_TARGET_DIST = 10, HOUND_FOLLOWER_TARGET_KEEP = 20, FIREHOUND_HEALTH = 100, FIREHOUND_DAMAGE = 30, FIREHOUND_ATTACK_PERIOD = 2, FIREHOUND_SPEED = 10, ICEHOUND_HEALTH = 100, ICEHOUND_DAMAGE = 30, ICEHOUND_ATTACK_PERIOD = 2, ICEHOUND_SPEED = 10, MOSQUITO_WALKSPEED = 8, MOSQUITO_RUNSPEED = 12, MOSQUITO_DAMAGE = 3, MOSQUITO_HEALTH = 100, MOSQUITO_ATTACK_PERIOD = 7, MOSQUITO_MAX_DRINKS = 4, MOSQUITO_BURST_DAMAGE = 34, MOSQUITO_BURST_RANGE = 4, KRAMPUS_HEALTH = 200, KRAMPUS_DAMAGE = 5, KRAMPUS_ATTACK_PERIOD = 1.2, KRAMPUS_SPEED = 7, KRAMPUS_THRESHOLD = 30, KRAMPUS_THRESHOLD_VARIANCE = 20, KRAMPUS_INCREASE_LVL1 = 50, KRAMPUS_INCREASE_LVL2 = 100, KRAMPUS_INCREASE_RAMP = 2, KRAMPUS_NAUGHTINESS_DECAY_PERIOD = 60, TERRORBEAK_SPEED = 7, TERRORBEAK_HEALTH = 400, TERRORBEAK_DAMAGE = 5, TERRORBEAK_ATTACK_PERIOD= 1.5, CRAWLINGHORROR_SPEED = 3, CRAWLINGHORROR_HEALTH = 300, CRAWLINGHORROR_DAMAGE = 20, CRAWLINGHORROR_ATTACK_PERIOD= 2.5, SHADOWCREATURE_TARGET_DIST = 20, FROSTY_BREATH = -5, SEEDS_GROW_TIME = day_time*2, FARM1_GROW_BONUS = 1, FARM2_GROW_BONUS = .6667, FARM3_GROW_BONUS = .333, POOP_FERTILIZE = day_time, POOP_SOILCYCLES = 10, POOP_WITHEREDCYCLES = 1, POOP_CAN_USES = 8, GUANO_FERTILIZE = day_time * 1.5, GUANO_SOILCYCLES = 12, GUANO_WITHEREDCYCLES = 1, GLOMMERFUEL_FERTILIZE = day_time, GLOMMERFUEL_SOILCYCLES = 8, SPOILEDFOOD_FERTILIZE = day_time/4, SPOILEDFOOD_SOILCYCLES = 2, SPOILEDFOOD_WITHEREDCYCLES = 0.5, FISHING_CATCH_CHANCE = 0.4, FISHING_LOSEROD_CHANCE = 0.4, WET_FUEL_PENALTY = 0.75, TINY_FUEL = seg_time*.25, SMALL_FUEL = seg_time * .5, MED_FUEL = seg_time * 1.5, MED_LARGE_FUEL = seg_time * 3, LARGE_FUEL = seg_time * 6, TINY_BURNTIME = seg_time*.1, SMALL_BURNTIME = seg_time*.25, MED_BURNTIME = seg_time*0.5, LARGE_BURNTIME = seg_time, CAMPFIRE_RAIN_RATE = 2.5, CAMPFIRE_FUEL_MAX = (night_time+dusk_time)*1.5, CAMPFIRE_FUEL_START = (night_time+dusk_time)*.75, COLDFIRE_RAIN_RATE = 2.5, COLDFIRE_FUEL_MAX = (night_time+dusk_time)*1.5, COLDFIRE_FUEL_START = (night_time+dusk_time)*.75, ROCKLIGHT_FUEL_MAX = (night_time+dusk_time)*1.5, FIREPIT_RAIN_RATE = 2, FIREPIT_FUEL_MAX = (night_time+dusk_time)*2, FIREPIT_FUEL_START = night_time+dusk_time, FIREPIT_BONUS_MULT = 2, COLDFIREPIT_RAIN_RATE = 2, COLDFIREPIT_FUEL_MAX = (night_time+dusk_time)*2, COLDFIREPIT_FUEL_START = night_time+dusk_time, COLDFIREPIT_BONUS_MULT = 2, PIGTORCH_RAIN_RATE = 2, PIGTORCH_FUEL_MAX = night_time, NIGHTLIGHT_FUEL_MAX = (night_time+dusk_time)*3, NIGHTLIGHT_FUEL_START = (night_time+dusk_time), TORCH_RAIN_RATE = 1.5, TORCH_FUEL = night_time*1.25, NIGHTSTICK_FUEL = night_time*6, MINERHAT_LIGHTTIME = (night_time+dusk_time)*2.6, LANTERN_LIGHTTIME = (night_time+dusk_time)*2.6, SPIDERHAT_PERISHTIME = 4*seg_time, SPIDERHAT_RANGE = 12, ONEMANBAND_PERISHTIME = 6*seg_time, ONEMANBAND_RANGE = 12, GRASS_UMBRELLA_PERISHTIME = 2*total_day_time*perish_warp, UMBRELLA_PERISHTIME = total_day_time*6, EYEBRELLA_PERISHTIME = total_day_time*9, STRAWHAT_PERISHTIME = total_day_time*5, EARMUFF_PERISHTIME = total_day_time*5, WINTERHAT_PERISHTIME = total_day_time*10, BEEFALOHAT_PERISHTIME = total_day_time*10, TRUNKVEST_PERISHTIME = total_day_time*15, REFLECTIVEVEST_PERISHTIME = total_day_time*8, HAWAIIANSHIRT_PERISHTIME = total_day_time*15, SWEATERVEST_PERISHTIME = total_day_time*10, HUNGERBELT_PERISHTIME = total_day_time*8, BEARGERVEST_PERISHTIME = total_day_time*7, RAINCOAT_PERISHTIME = total_day_time*10, WALRUSHAT_PERISHTIME = total_day_time*25, FEATHERHAT_PERISHTIME = total_day_time*8, TOPHAT_PERISHTIME = total_day_time*8, ICEHAT_PERISHTIME = total_day_time*4, MOLEHAT_PERISHTIME = total_day_time*1.5, RAINHAT_PERISHTIME = total_day_time*10, CATCOONHAT_PERISHTIME = total_day_time*10, GRASS_REGROW_TIME = total_day_time*1, SAPLING_REGROW_TIME = total_day_time*1, MARSHBUSH_REGROW_TIME = total_day_time*1, CACTUS_REGROW_TIME = total_day_time*1, FLOWER_CAVE_REGROW_TIME = total_day_time*1, LICHEN_REGROW_TIME = total_day_time*1, BERRY_REGROW_TIME = total_day_time*1, BERRY_REGROW_INCREASE = total_day_time*.1, BERRY_REGROW_VARIANCE = total_day_time*1, BERRYBUSH_CYCLES = 3, REEDS_REGROW_TIME = total_day_time*3, CROW_LEAVINGS_CHANCE = .3333, BIRD_TRAP_CHANCE = 0.25, BIRD_HEALTH = 25, BUTTERFLY_SPAWN_TIME = 10, BUTTERFLY_POP_CAP = 4, FLOWER_SPAWN_TIME_VARIATION = 20, FLOWER_SPAWN_TIME = 30, MOLE_RESPAWN_TIME = day_time*4, RABBIT_RESPAWN_TIME = day_time*4, MIN_RABBIT_HOLE_TRANSITION_TIME = day_time*.5, MAX_RABBIT_HOLE_TRANSITION_TIME = day_time*2, FULL_ABSORPTION = 1, ARMORGRASS = wilson_health*1.5, ARMORGRASS_ABSORPTION = .6, ARMORWOOD = wilson_health*3, ARMORWOOD_ABSORPTION = .8, ARMORMARBLE = wilson_health*10, ARMORMARBLE_ABSORPTION = .99, ARMORSNURTLESHELL_ABSORPTION = 0.6, ARMORSNURTLESHELL = wilson_health*7, ARMORMARBLE_SLOW = 0.7, ARMORRUINS_ABSORPTION = 0.9, ARMORRUINS = wilson_health * 12, ARMORSLURPER_ABSORPTION = 0.6, ARMORSLURPER_SLOW_HUNGER = 0.6, ARMORSLURPER = wilson_health * 4, ARMOR_FOOTBALLHAT = wilson_health*30, ARMOR_FOOTBALLHAT_ABSORPTION = .8, ARMORDRAGONFLY = wilson_health * 9, ARMORDRAGONFLY_ABSORPTION = 0.7, ARMORDRAGONFLY_FIRE_RESIST = 1, ARMORBEARGER_SLOW_HUNGER = 0.75, ARMOR_WATHGRITHRHAT = wilson_health * 5, ARMOR_WATHGRITHRHAT_ABSORPTION = .8, ARMOR_RUINSHAT = wilson_health*8, ARMOR_RUINSHAT_ABSORPTION = 0.9, ARMOR_RUINSHAT_PROC_CHANCE = 0.33, ARMOR_RUINSHAT_COOLDOWN = 5, ARMOR_RUINSHAT_DURATION = 4, ARMOR_RUINSHAT_DMG_AS_SANITY = 0.05, ARMOR_SLURTLEHAT = wilson_health*5, ARMOR_SLURTLEHAT_ABSORPTION = 0.9, ARMOR_BEEHAT = wilson_health*5, ARMOR_BEEHAT_ABSORPTION = .8, ARMOR_SANITY = wilson_health * 5, ARMOR_SANITY_ABSORPTION = .95, ARMOR_SANITY_DMG_AS_SANITY = 0.10, PANFLUTE_SLEEPTIME = 20, PANFLUTE_SLEEPRANGE = 15, PANFLUTE_USES = 10, HORN_RANGE = 25, HORN_USES = 10, HORN_EFFECTIVE_TIME = 20, HORN_MAX_FOLLOWERS = 5, MANDRAKE_SLEEP_TIME = 10, MANDRAKE_SLEEP_RANGE = 15, MANDRAKE_SLEEP_RANGE_COOKED = 25, GOLD_VALUES= { MEAT = 1, RAREMEAT = 5, TRINKETS= { 4,6,4,5,4,5,4,8,7,2,5,8, } }, RESEARCH_COST_CHEAP = 30, RESEARCH_COST_MEDIUM = 100, RESEARCH_COST_EXPENSIVE = 200, SPIDERQUEEN_WALKSPEED = 1.75, SPIDERQUEEN_HEALTH = 625, SPIDERQUEEN_DAMAGE = 50, SPIDERQUEEN_ATTACKPERIOD = 3, SPIDERQUEEN_ATTACKRANGE = 5, SPIDERQUEEN_FOLLOWERS = 16, SPIDERQUEEN_GIVEBIRTHPERIOD = 20, SPIDERQUEEN_MINWANDERTIME = total_day_time * 1.5, SPIDERQUEEN_MINDENSPACING = 20, TRAP_TEETH_USES = 100, TRAP_TEETH_DAMAGE = 600, TRAP_TEETH_RADIUS = 1.5, HEALING_TINY = 1, HEALING_SMALL = 3, HEALING_MEDSMALL = 8, HEALING_MED = 20, HEALING_MEDLARGE = 30, HEALING_LARGE = 40, HEALING_HUGE = 60, HEALING_SUPERHUGE = 100, SANITY_SUPERTINY = 1, SANITY_TINY = 5, SANITY_SMALL = 10, SANITY_MED = 15, SANITY_MEDLARGE = 20, SANITY_LARGE = 33, SANITY_HUGE = 50, PERISH_ONE_DAY = 1*total_day_time*perish_warp, PERISH_TWO_DAY = 2*total_day_time*perish_warp, PERISH_SUPERFAST = 3*total_day_time*perish_warp, PERISH_FAST = 6*total_day_time*perish_warp, PERISH_FASTISH = 8*total_day_time*perish_warp, PERISH_MED = 10*total_day_time*perish_warp, PERISH_SLOW = 15*total_day_time*perish_warp, PERISH_PRESERVED = 20*total_day_time*perish_warp, PERISH_SUPERSLOW = 40*total_day_time*perish_warp, DRY_FAST = total_day_time, DRY_MED = 2*total_day_time, CALORIES_TINY = calories_per_day/8, -- berries CALORIES_SMALL = calories_per_day/6, -- veggies CALORIES_MEDSMALL = calories_per_day/4, CALORIES_MED = calories_per_day/3, -- meat CALORIES_LARGE = calories_per_day/2, -- cooked meat CALORIES_HUGE = calories_per_day, -- crockpot foods? CALORIES_SUPERHUGE = calories_per_day*2, -- crockpot foods? SPOILED_HEALTH = -1, SPOILED_HUNGER = -10, PERISH_COLD_FROZEN_MULT = 0, -- frozen things don't spoil in an ice box or if it's cold out PERISH_FROZEN_FIRE_MULT = 30, -- frozen things spoil very quickly if near a fire PERISH_FRIDGE_MULT = 0, PERISH_GROUND_MULT = 1.5, PERISH_WET_MULT = 1.3, PERISH_GLOBAL_MULT = 1, PERISH_WINTER_MULT = .75, PERISH_SUMMER_MULT = 1.25, STALE_FOOD_HUNGER = .667, SPOILED_FOOD_HUNGER = .5, STALE_FOOD_HEALTH = .333, SPOILED_FOOD_HEALTH = 0, BASE_COOK_TIME = night_time*.3333, TALLBIRDEGG_HEALTH = 15; TALLBIRDEGG_HUNGER = 15, TALLBIRDEGG_COOKED_HEALTH = 25; TALLBIRDEGG_COOKED_HUNGER = 30, REPAIR_CUTSTONE_HEALTH = 50, REPAIR_ROCKS_HEALTH = 50/3, REPAIR_GEMS_WORK = 1, REPAIR_GEARS_WORK = 1, REPAIR_THULECITE_WORK = 1.5, REPAIR_THULECITE_HEALTH = 100, REPAIR_THULECITE_PIECES_WORK = 1.5/6, REPAIR_THULECITE_PIECES_HEALTH = 100/6, REPAIR_BOARDS_HEALTH = 25, REPAIR_LOGS_HEALTH = 25/4, REPAIR_STICK_HEALTH = 13, REPAIR_CUTGRASS_HEALTH = 13, HAYWALL_HEALTH = 100, WOODWALL_HEALTH = 200, STONEWALL_HEALTH = 400, RUINSWALL_HEALTH = 800, EFFIGY_HEALTH_PENALTY = 30, SANITY_HIGH_LIGHT = .6, SANITY_LOW_LIGHT = 0.1, SANITY_DAPPERNESS = 1, SANITY_BECOME_SANE_THRESH = 35/200, SANITY_BECOME_INSANE_THRESH = 30/200, SANITY_DAY_GAIN = 0,--100/(day_time*32), SANITY_NIGHT_LIGHT = -100/(night_time*20), SANITY_NIGHT_MID = -100/(night_time*20), SANITY_NIGHT_DARK = -100/(night_time*2), SANITYAURA_TINY = 100/(seg_time*32), SANITYAURA_SMALL = 100/(seg_time*8), SANITYAURA_MED = 100/(seg_time*5), SANITYAURA_LARGE = 100/(seg_time*2), SANITYAURA_HUGE = 100/(seg_time*.5), DAPPERNESS_TINY = 100/(day_time*15), DAPPERNESS_SMALL = 100/(day_time*10), DAPPERNESS_MED = 100/(day_time*6), DAPPERNESS_MED_LARGE = 100/(day_time*4.5), DAPPERNESS_LARGE = 100/(day_time*3), DAPPERNESS_HUGE = 100/(day_time), MOISTURE_SANITY_PENALTY_MAX = -100/(day_time*3),--10), CRAZINESS_SMALL = -100/(day_time*2), CRAZINESS_MED = -100/(day_time), RABBIT_RUN_SPEED = 5, SANITY_EFFECT_RANGE = 10, AUTUMN_LENGTH = 20, WINTER_LENGTH = 15, SPRING_LENGTH = 20, SUMMER_LENGTH = 15, SEASON_LENGTH_FRIENDLY_DEFAULT = 20, SEASON_LENGTH_HARSH_DEFAULT = 15, SEASON_LENGTH_FRIENDLY_VERYSHORT = 5, SEASON_LENGTH_FRIENDLY_SHORT = 12, SEASON_LENGTH_FRIENDLY_LONG = 30, SEASON_LENGTH_FRIENDLY_VERYLONG = 50, SEASON_LENGTH_HARSH_VERYSHORT = 5, SEASON_LENGTH_HARSH_SHORT = 10, SEASON_LENGTH_HARSH_LONG = 22, SEASON_LENGTH_HARSH_VERYLONG = 40, CREEPY_EYES = { {maxsanity=.8, maxeyes=0}, {maxsanity=.6, maxeyes=2}, {maxsanity=.4, maxeyes=4}, {maxsanity=.2, maxeyes=6}, }, DIVINING_DISTANCES = { {maxdist=50, describe="hot", pingtime=1}, {maxdist=100, describe="warmer", pingtime=2}, {maxdist=200, describe="warm", pingtime=4}, {maxdist=400, describe="cold", pingtime=8}, }, DIVINING_MAXDIST = 300, DIVINING_DEFAULTPING = 8, --expressed in 'additional time before you freeze to death' INSULATION_TINY = seg_time, INSULATION_SMALL = seg_time*2, INSULATION_MED = seg_time*4, INSULATION_MED_LARGE = seg_time*6, INSULATION_LARGE = seg_time*8, INSULATION_PER_BEARD_BIT = seg_time*.5, WEBBER_BEARD_INSULATION_FACTOR = .75, CAVE_INSULATION_BONUS = seg_time*8, DUSK_INSULATION_BONUS = seg_time*2, NIGHT_INSULATION_BONUS = seg_time*4, PLAYER_FREEZE_WEAR_OFF_TIME = 3, --CROP_BONUS_TEMP = 28, MIN_CROP_GROW_TEMP = 5, --CROP_HEAT_BONUS = 1, CROP_RAIN_BONUS = 3, WITHER_BUFFER_TIME = 15, MIN_PLANT_WITHER_TEMP = 70, MAX_PLANT_WITHER_TEMP = 110, MIN_PLANT_REJUVENATE_TEMP = 45, MAX_PLANT_REJUVENATE_TEMP = 55, SPRING_GROWTH_MODIFIER = 0.75, MIN_TUMBLEWEEDS_PER_SPAWNER = 4, MAX_TUMBLEWEEDS_PER_SPAWNER = 7, MIN_TUMBLEWEED_SPAWN_PERIOD = total_day_time*.5, MAX_TUMBLEWEED_SPAWN_PERIOD = total_day_time*3, TUMBLEWEED_REGEN_PERIOD = total_day_time*1.5, HEAT_ROCK_CARRIED_BONUS_HEAT_FACTOR = 2.1,--1.85, MIN_SEASON_TEMP = -25, MAX_SEASON_TEMP = 95, SUMMER_CROSSOVER_TEMP = 55, SPRING_START_WINTER_CROSSOVER_TEMP = 15, AUTUMN_START_SUMMER_CROSSOVER_TEMP = 45, WINTER_CROSSOVER_TEMP = 5, DAY_HEAT = 8, NIGHT_COLD = -10, CAVES_MOISTURE_MULT = 3,--6.5, CAVES_TEMP = 0,--20, SUMMER_RAIN_TEMP = -20, STARTING_TEMP = 35, OVERHEAT_TEMP = 70, TARGET_SLEEP_TEMP = 35, MIN_ENTITY_TEMP = -20, MAX_ENTITY_TEMP = 90, WARM_DEGREES_PER_SEC = 1, THAW_DEGREES_PER_SEC = 5, FIRE_SUPPRESSOR_TEMP_REDUCTION = 5, POLLEN_PARTICLES = 0.5, -- 0.5 is a pretty good value to use when pollen is on ICEHAT_COOLER = 45, WATERMELON_COOLER = 55, TREE_SHADE_COOLER = 45, TREE_SHADE_COOLING_THRESHOLD = 63, HOT_FOOD_BONUS_TEMP = 40, COLD_FOOD_BONUS_TEMP = -40, FOOD_TEMP_BRIEF = 5, FOOD_TEMP_AVERAGE = 10, FOOD_TEMP_LONG = 15, WET_HEAT_FACTOR_PENALTY = 0.75, SPRING_FIRE_RANGE_MOD = 0.67, WILDFIRE_THRESHOLD = 80, WILDFIRE_CHANCE = 0.2, WILDFIRE_RETRY_TIME = seg_time * 1.5, MIN_SMOLDER_TIME = .5*seg_time, MAX_SMOLDER_TIME = seg_time, TENT_USES = 6, SIESTA_CANOPY_USES = 6, BEARDLING_SANITY = .4, UMBRELLA_USES = 20, GUNPOWDER_RANGE = 3, GUNPOWDER_DAMAGE = 200, BIRD_RAIN_FACTOR = .25, RESURRECT_HEALTH = 50, SEWINGKIT_USES = 5, SEWINGKIT_REPAIR_VALUE = total_day_time*5, RABBIT_CARROT_LOYALTY = seg_time*8, BUNNYMAN_DAMAGE = 40, BEARDLORD_DAMAGE = 60, BUNNYMAN_HEALTH = 200, BUNNYMAN_ATTACK_PERIOD = 2, BEARDLORD_ATTACK_PERIOD = 1, BUNNYMAN_RUN_SPEED = 6, BUNNYMAN_WALK_SPEED = 3, BUNNYMAN_PANIC_THRESH = .333, BEARDLORD_PANIC_THRESH = .25, BUNNYMAN_HEALTH_REGEN_PERIOD = 5, BUNNYMAN_HEALTH_REGEN_AMOUNT = (200/120)*5, BUNNYMAN_SEE_MEAT_DIST = 8, CAVE_BANANA_GROW_TIME = 4*total_day_time, ROCKY_SPAWN_DELAY = 4*total_day_time, ROCKY_SPAWN_VAR = 0, ROCKY_DAMAGE = 75, ROCKY_HEALTH = 1500, ROCKY_WALK_SPEED = 2, ROCKY_MAX_SCALE = 1.2, ROCKY_MIN_SCALE = .75, ROCKY_GROW_RATE = (1.2-.75) / (total_day_time*40), ROCKY_LOYALTY = seg_time*6, ROCKY_ABSORB = 0.95, ROCKY_REGEN_AMOUNT = 10, ROCKY_REGEN_PERIOD = 1, MONKEY_MELEE_DAMAGE = 20, MONKEY_HEALTH = 125, MONKEY_ATTACK_PERIOD = 2, MONKEY_MELEE_RANGE = 3, MONKEY_RANGED_RANGE = 17, MONKEY_MOVE_SPEED = 7, MONKEY_NIGHTMARE_CHASE_DIST = 40, MOOSE_HEALTH = 3000, MOOSE_DAMAGE = 150, MOOSE_ATTACK_PERIOD = 3, MOOSE_ATTACK_RANGE = 5.5, MOOSE_WALK_SPEED = 8, MOOSE_RUN_SPEED = 12, MOOSE_EGG_NUM_MOSSLINGS = 5, MOOSE_EGG_HATCH_TIMER = total_day_time * 2, MOOSE_EGG_DAMAGE = 10, MOSSLING_HEALTH = 350, MOSSLING_DAMAGE = 50, MOSSLING_ATTACK_PERIOD = 3, MOSSLING_ATTACK_RANGE = 2, MOSSLING_WALK_SPEED = 5, DRAGONFLY_HEALTH = 2750, DRAGONFLY_DAMAGE = 150, DRAGONFLY_ATTACK_PERIOD = 2.5, DRAGONFLY_SLEEP_WHEN_SATISFIED_TIME = .5 * total_day_time, DRAGONFLY_VOMIT_TARGETS_FOR_SATISFIED = 40, DRAGONFLY_ASH_EATEN_FOR_SATISFIED = 20, BEARGER_HEALTH = 3000, BEARGER_DAMAGE = 200, BEARGER_ATTACK_PERIOD = 3, BEARGER_MELEE_RANGE = 6, BEARGER_ATTACK_RANGE = 6, BEARGER_CALM_WALK_SPEED = 3, BEARGER_ANGRY_WALK_SPEED = 6, BEARGER_RUN_SPEED = 10, BEARGER_DISGRUNTLE_TIME = 60, BEARGER_CHARGE_INTERVAL = 10, BEARGER_STOLEN_TARGETS_FOR_AGRO = 3, BEARGER_NUM_FOOD_FOR_SATISFIED = 10, -- Specifically honey foods. He will eat infinite of other kinds. BEARGER_SLEEP_WHEN_SATISFIED_TIME = .5 * total_day_time, BEARGER_GROWL_INTERVAL = 10, LIGHTER_ATTACK_IGNITE_PERCENT = .5, LIGHTER_DAMAGE = wilson_attack*.5, WILLOW_LIGHTFIRE_SANITY_THRESH = .5, WX78_RAIN_HURT_RATE = 1, WOLFGANG_HUNGER = 300, WOLFGANG_START_HUNGER = 200, WOLFGANG_START_MIGHTY_THRESH = 225, WOLFGANG_END_MIGHTY_THRESH = 220, WOLFGANG_START_WIMPY_THRESH = 100, WOLFGANG_END_WIMPY_THRESH = 105, WOLFGANG_HUNGER_RATE_MULT_MIGHTY = 3, WOLFGANG_HUNGER_RATE_MULT_NORMAL = 1.5, WOLFGANG_HUNGER_RATE_MULT_WIMPY = 1, WOLFGANG_HEALTH_MIGHTY = 300, WOLFGANG_HEALTH_NORMAL = 200, WOLFGANG_HEALTH_WIMPY = 150, WOLFGANG_ATTACKMULT_MIGHTY_MAX = 2, WOLFGANG_ATTACKMULT_MIGHTY_MIN = 1.25, WOLFGANG_ATTACKMULT_NORMAL = 1, WOLFGANG_ATTACKMULT_WIMPY_MAX = .75, WOLFGANG_ATTACKMULT_WIMPY_MIN = .5, WATHGRITHR_HEALTH = 200, WATHGRITHR_SANITY = 120, WATHGRITHR_HUNGER = 120, WATHGRITHR_DAMAGE_MULT = 1.25, WATHGRITHR_ABSORPTION = 0.25, WEBBER_HEALTH = 175, WEBBER_SANITY = 100, WEBBER_HUNGER = 175, WENDY_DAMAGE_MULT = .75, WENDY_SANITY_MULT = .75, WICKERBOTTOM_SANITY = 250, WICKERBOTTOM_STALE_FOOD_HUNGER = .333, WICKERBOTTOM_SPOILED_FOOD_HUNGER = .167, WICKERBOTTOM_STALE_FOOD_HEALTH = .25, WICKERBOTTOM_SPOILED_FOOD_HEALTH = 0, FISSURE_CALMTIME_MIN = 600, FISSURE_CALMTIME_MAX = 1200, FISSURE_WARNTIME_MIN = 20, FISSURE_WARNTIME_MAX = 30, FISSURE_NIGHTMARETIME_MIN = 160, FISSURE_NIGHTMARETIME_MAX = 260, FISSURE_DAWNTIME_MIN = 30, FISSURE_DAWNTIME_MAX = 45, EYETURRET_DAMAGE = 65, EYETURRET_HEALTH = 1000, EYETURRET_REGEN = 12, EYETURRET_RANGE = 15, EYETURRET_RANGE = 15, EYETURRET_ATTACK_PERIOD = 3, TRANSITIONTIME = { CALM = 2, WARN = 2, NIGHTMARE = 2, DAWN = 2, }, SHADOWWAXWELL_LIFETIME = total_day_time * 2.5, SHADOWWAXWELL_SPEED = 6, SHADOWWAXWELL_DAMAGE = 40, SHADOWWAXWELL_LIFE = 75, SHADOWWAXWELL_ATTACK_PERIOD = 2, SHADOWWAXWELL_SANITY_PENALTY = 55, SHADOWWAXWELL_HEALTH_COST = 15, SHADOWWAXWELL_FUEL_COST = 2, LIVINGTREE_CHANCE = 0.55, DECID_MONSTER_MIN_DAY = 3, DECID_MONSTER_DAY_THRESHOLDS = { 20, 35, 70 }, DECID_MONSTER_SPAWN_CHANCE_BASE = .033, DECID_MONSTER_SPAWN_CHANCE_LOW = .08, DECID_MONSTER_SPAWN_CHANCE_MED = .15, DECID_MONSTER_SPAWN_CHANCE_HIGH = .33, DECID_MONSTER_TARGET_DIST = 7, DECID_MONSTER_ATTACK_PERIOD = 2.3, DECID_MONSTER_ROOT_ATTACK_RADIUS = 3.7, DECID_MONSTER_DAMAGE = 30, DECID_MONSTER_ADDITIONAL_LOOT_CHANCE = .2, DECID_MONSTER_DURATION = total_day_time*.5, MIN_TREE_DRAKES = 3, MAX_TREE_DRAKES = 5, PASSIVE_DRAKE_SPAWN_INTERVAL = 12, PASSIVE_DRAKE_SPAWN_INTERVAL_VARIANCE = 3, WET_TIME = 10, --seg_time, DRY_TIME = 10, --seg_time * 2, WET_ITEM_DAPPERNESS = -0.1, WET_EMPTY_SLOT_DAPPERNESS = -0.2, MOISTURE_TEMP_PENALTY = 30, MOISTURE_WET_THRESHOLD = 35, MOISTURE_DRY_THRESHOLD = 15, FIRE_DETECTOR_PERIOD = 1, FIRE_DETECTOR_RANGE = 15, FIRESUPPRESSOR_RELOAD_TIME = 3, FIRESUPPRESSOR_MAX_FUEL_TIME = total_day_time*5, FIRESUPPRESSOR_EXTINGUISH_HEAT_PERCENT = 0, SMOTHERER_EXTINGUISH_HEAT_PERCENT = .2, WATERPROOFNESS_SMALL = 0.2, WATERPROOFNESS_MED = 0.5, WATERPROOFNESS_LARGE = 0.7, WATERPROOFNESS_HUGE = 0.9, WATERPROOFNESS_ABSOLUTE = 1, CATCOONDEN_REGEN_TIME = seg_time * 4, CATCOONDEN_RELEASE_TIME = seg_time, CATCOON_ATTACK_RANGE = 4, CATCOON_MELEE_RANGE = 3, CATCOON_TARGET_DIST = 25, CATCOON_SPEED = 3, CATCOON_DAMAGE = 25, CATCOON_LIFE = 150, CATCOON_ATTACK_PERIOD = 2, CATCOON_LOYALTY_MAXTIME = total_day_time, CATCOON_LOYALTY_PER_ITEM = total_day_time*.1, CATCOON_MIN_HAIRBALL_TIME_FRIENDLY = .25 * total_day_time, CATCOON_MAX_HAIRBALL_TIME_FRIENDLY = total_day_time, CATCOON_MIN_HAIRBALL_TIME_BASE = .75 * total_day_time, CATCOON_MAX_HAIRBALL_TIME_BASE = 1.5 * total_day_time, MIN_CATNAP_INTERVAL = 30, MAX_CATNAP_INTERVAL = 120, MIN_CATNAP_LENGTH = 20, MAX_CATNAP_LENGTH = 40, MIN_HAIRBALL_FRIEND_INTERVAL = 30, MAX_HAIRBALL_FRIEND_INTERVAL = 90, MIN_HAIRBALL_NEUTRAL_INTERVAL = .5*total_day_time, MAX_HAIRBALL_NEUTRAL_INTERVAL = total_day_time, CATCOON_PICKUP_ITEM_CHANCE = .67, CATCOON_ATTACK_CONNECT_CHANCE = .25, FERTILIZER_USES = 10, GLOMMERBELL_USES = 3, SHELTERED_BONUS = 0.5, WARG_RUNSPEED = 5.5, WARG_HEALTH = 600, WARG_DAMAGE = 50, WARG_ATTACKPERIOD = 3, WARG_ATTACKRANGE = 5, WARG_FOLLOWERS = 6, WARG_SUMMONPERIOD = 15, WARG_MAXHELPERS = 10, WARG_TARGETRANGE = 10, FAN_COOLING = -50, SMOTHER_DAMAGE = 5, TORNADO_WALK_SPEED = 25, TORNADO_DAMAGE = 7, TORNADO_LIFETIME = 5, TORNADOSTAFF_USES = 15, FEATHER_FAN_USES = 15, NO_BOSS_TIME = 20, } end Tune()
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