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无尽之剑(连续技)(Endless sword (continuous technique))

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无尽之剑(连续技)(Endless sword (continuous technique))无尽之剑(连续技)(Endless sword (continuous technique)) 无尽之剑(连续技)(Endless sword (continuous technique)) Even the use of the interval. First of all, thank you for "slintar" for the use of four combos! You must remember the first generation of third BOSS, the use of...

无尽之剑(连续技)(Endless sword (continuous technique))
无尽之剑(连续技)(Endless sword (continuous technique)) 无尽之剑(连续技)(Endless sword (continuous technique)) Even the use of the interval. First of all, thank you for "slintar" for the use of four combos! You must remember the first generation of third BOSS, the use of super attack, the screen taught batter. And finally he said: "FIND OTHER COMBOS WITH DIFFERENT STRIKES"" (try different attacks to find other combos) I believe that through the practice, many times, even a total of three, three, four and five combo combo combo, if you have other ideas, but not to Tucao, please continue to watch it. Why is it divided into three combos, four combos and five combos? Because at the end of the three sword combo, respectively "Huge hit" and "Mega hit" and "Ultra hit", Huge hit damage is two times of Hit, Mega, hit damage is two point five times Hit, And Ultra hit does three times as much damage as Hit! So, if skilled mastery of batter, not only can save a lot of time, but also found that the original enemy is not so difficult to deal with. Three combos have the following methods of use (based on the upper, lower, left, right four directions): left, right, left and right, up and down, up and down, up and down. This is the four combo play out: the first two consecutive sword in the same direction, then the two consecutive sword in opposite directions, the last sword is Mega hit". For example, up and down, or left, or the next week, right or left. Five, the use of batter is relatively more, up and down, add any direction, up or down, add any position, up and down, right, left, add any direction...... Generally speaking, as long as the "next" link, "about" together, plus any range of attack, all can play Ultra hit in the last. Such as "left and right" plus any sword is not hit five combo, because the upper left and is not the same range of attack. "Right on the left under" plus any sword can hit the five batter. If you also found other ways to use combos, (no other direction), please reply, thank you. And sometimes, two can play Huge hit, three can play Mega hit, four can play Ultra hit, this is how come? This would involve and even between strokes "even with" problems. Two three combos, a three combo, a four combo, or a three combo, a five combo, etc., is really nothing to do with it? The answer was No. After repeated experiments, the final sword strokes, or "Huge hit" and "Mega hit" or "ultra hit", can be used as a right under the first sword. For example, the two should be three combo takes six sword, if properly conducted, the first three combo Huge hit can be used as the first sword second three batter, then hit two consecutive three combo takes five sword time, so is the four combo five combo, I believe you understand what I mean. So how to make even the maximum damage? First of all, understand the enemy's attack. For every enemy, if the attack speed relative to other attacks is relatively slow, you can determine the attack, if successful, will be two times the damage caused by, also is our Huge hit, which is hit, and if the attack speed is relatively fast, then hit will cause double damage, which is also my hit this is a. In general, when the enemy in the first state, which is full of the value of life at that time to 2/3 of the value of life, if the enemy for two or three attacks (distinguished here and even regardless of two light weight or three light or two), and you two Dodge, shield block, block success, third Dodge, shields, screen "??? BREAK!!!" Within a time limit, you can chop three. The time range is very wide, wide and almost no, you can cut his sword, Stop for a moment and then cut a sword, stop for a moment and then cut a sword...... So how to allocate? It's a neat three combo, of course, that can cause 4Hit damage. If you attack the choice block and succeed under the enemy's third, there are roughly three scenarios. One is the enemy directly dizzy, this time range is very small, not fast cut words, may be dizzy end, just cut two or three swords. Generally can cut six swords, the number of swords ranging from three to eight, then I will choose four combos, and even carry three combos with three combos...... If you can chop six swords, you can cause 8.5hit damage, and sometimes will choose three combos, and even carry three combos with three combos...... Because if you can only cut 3 swords, then three combo I can cause 4Hit damage, if you choose four or five combo combo, only cut out of the top three sword, and then the ordinary three Hit no difference, just three Hit damage. If you can cut six swords, three batter my even carrying three combo three combo because of incomplete link, so that can cause 8Hit damage, and even the five combo three combo because of incomplete articles can cause 8Hit damage, is the same, four combo is 8.5hit. Less half sword, but in exchange for stability. The back is the same, even with trifecta articles because it is not disastrous combo. One is the slow action of the enemy, and then there is a blue circle somewhere in the body that disappears for a while. If you click, it will cause additional 2Hit damage (regardless of attribute damage), and then the enemy dizzy, the operation method is as above. If not, it doesn't matter. Cutting him directly can cause vertigo, but compared with the last one, there will be less 2Hit damage, that is, stab injury. There is a tragedy, that attack the enemy by block, but the enemy with more than ordinary attack speed from a location to show you! You have three choices at this point. You can shield, it will cause BREAK!!! But it doesn't cause vertigo. You can dodge, one must pay attention to is: no matter which direction his sword, no matter which direction you dodge, as long as you hide, will cause BREAK!!! There's no such thing as being hacked in the wrong direction! There is only the phenomenon that the Dodge time is not enough to be chopped! (1.3 of the special), so in the shield and dodge, we resolutely long dodge! There is also a great God level method, that is, continue to block. It's not like dodge. It's cut in the wrong direction. But there will still be the first two blocks of three kinds of situations that may arise, that is to say, could parry the enemy to give you a sword! Therefore, the three methods recommend long Dodge, which can cause considerable damage in the case of safety, and does not require a shield. Block method is not recommended to use, especially not recommended for novice use, self-confidence can try. Slintar speculated that the reason for the three different situations was that the timing of the block was different, which I could not verify, but personally I thought it was related to character...... Students who have the ability to verify must return replies! There are a lot of time, the enemy's first attack was to successfully deal with BREAK will appear, encounter this kind of situation is less cut more than three sword sword, cut, so do the three batter preparation, and also to prevent the enemy shields after the attack. If there are some time in the continuous attacks of the enemy in the end is not a sword sword, and the sword was finally successful shields or dodge, then you can cut a sword. If the sword of a successful block and cause dizziness (two may), then in accordance with the stun, if successfully blocking the enemy but then the sword you dodge or shield block success, then only need to pay special attention to this sword cut! In the second state of the enemy, that is, when the life value is between 2/3 and 1/3, the attack mode increases a bit, typically four attacks, of which the last two swords are usually hit. If you're hit in the middle, the handle is the same. If it wasn't hit in the middle, The last sword successfully dodge or shield block caused by BREAK!!! Then, five can be cut to the flag, usually six or eight sword sword. So I'll choose four combos, three combos and three combos...... If you have a good character, you can consider five combos with three combos and three combos...... Cut the flag you earned. Do not choose three combos, even carry three combos, and even carry three combos with three combos...... Because the five combo is easy to operate, and the damage is the same. But the five batter also has a drawback, although the direction of great freedom, need not to the sword vertically upward, slightly tilted a little oblique but never mind, too much perhaps the system will determine this sword is horizontal rather than vertical, the consequence is the five combo three combo, a little Hit. If you choose to block, then direct result processing method dizzy continued to attack the first state of the blue circle, if the point, after may cause 2Hit damage, the enemy appeared in a circle, if not, directly cut, it is dizzy, if the point, and the cause of the 2Hit hurt! And then dizzy! But success does not cause dizziness or dodge shields subsequent attacks if treated in the same way as the dodge or shield block is successful, five can be cut to the flag, but the flag of the probability is very big. Special reminder, if the use of super attacks caused by the enemy dizzy, if you can seize the point to hit a five combo with three combos, that is, cut seven, causing 10Hit damage. Third, is the value of life to zero in 1/3 during that time, the enemy moves more tricks, not discussed here -- but even the enemy and the first two state is the same. The most important thing is that the block successfully appears blue circle, after the point may come out again, point again, may also come out one, then if the character is good or block well, can be extra 6Hit! It can block the strokes are recommended block, especially in a continuous attack accidentally in the sword, then use sword block dizziness, can cause harm caused by blocking BREAK than the sword but dodge or shield!!! More impressive! In any case to stun enemies, attacks have a strict time limit, and whether it is Huge hit, Mega hit or Ultra hit, the time is about two times that of Hit, so in a daze when one direction row caused by damage and even almost, even it is mainly reflected in the non. BREAK! Finally, a quick way to connect. It's not a common difficulty to hold the time properly, but it can produce qualitative change. We may not be able to make it right, but we can do more at least. Don't idle when the last sword strokes are Kanxiang enemy, quickly to the opposite direction of the sword has been drawn, drawn to Huge hit or Ultra hit and then reverse direction cut a sword, and then you can relieve the tension, towards the same direction Huge hit, Mega hit or Ultra hit, which is the opposite direction the sword drawn quickly draw, then please enjoy the screen Huge hit, or continue to the next even modeled on articles three combo. Even in carrying, and even carrying five combos is not common, so here is not much introduced, and the way to connect with three combos almost...... You may find that sometimes the sword after using the super attack cut is "Huge hit", this unexpected situation may disrupt your arrangements, so that five even three hit combo combo articles incomplete. So why is this happening? After the test, if successful cause hit more damage to enemies that use super attack, then the first sword play out is that even the last sword! We can make a five and three combo combo, but if the sword is Huge hit, because of the time required is two times that of hit, so the result is five and three to complete the batter batter, batter and that the use of four three batter to make up, also can cause 9.5hit damage, Three combo less than the original five combo, less 0.5hit. So, is this really out of use? The answer was No. If the super attack your full or nearly full (after a group, and even full) the enemy's blood from the next state is far (very suitable for blood more, such as THE GOD KING or full of blood, the enemy) you can try to block, then have the opportunity to cut at least six first of all, just cut you, then hit a five batter, at the same time the rapid gas explosion, and then casually cut a sword, you will find that the cut is out of Ultra hit! And then you have enough time to have another five combo, and you don't even have to carry it, because after that you can chop five. The damage done was 18Hit!!! As long as it is not BOSS level, it will go from the full blood directly to the next state! (the premise is that your attack conforms to this condition) Finally, after the continuous attacks of the enemy in the end can be cut as much, in addition to some luck, the most important thing is to practice more, then you can find a lot of naturally and keep in mind. A battle in the right arrangement is reasonable, not only will cause great influence on time, and the inner will also affect your mood, maybe even a group with cool is extraordinary play, no wound down with THE GOD KING might also do, not to mention those two or three streams of small BOSS. Welcome your personal opinion on the question of endless sword!
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