LCD5110驱动程序代码(AVR单片机)
/***********************************************************************
*****************
84*48点阵
X:0-83点,Y:0-5行
英文字符:
全屏显示:6行*14列
每个字符:宽6点*高8点
中文字符:
全屏显示:4行*7列
每个字符:宽12点*高11点
LCD_init(); //初始化液晶
LCD_clear(); //清屏
LCD_set_XY(0,1); //X行,Y点,设定坐标 LCD_write_char('V'); //写字符
,Y点,字符 LCD_write_english_sendbyte(4,3,dingwei); //X行LCD_write_english_sendstr(3,2,"TEST"); //X行,Y点,字符串
LCD_write_chinese_string(0,5,12,2,0,0); //X行,Y列,宽度,个数,点阵数组起始行数,行
间距
LCD_draw_bmp_pixel(0,32,AVR_bmp,48,24); //X行,Y点,位图点阵数据变量,长,宽
************************************************************************
****************/
// Define I/O pins
#define LCD_PORT PORTC
#define LCD_DIR DDRC
#define LCD_IN PINC
#define CLK PC4 //CLK 串行时钟线
#define DIN PC3 //DIN 串行数据线
#define DC PC2 //DC 数据/指令选择 #define CE PC1 //CE 片选
#define RST PC0 //RST 复位
#define SCLK BIT(CLK)
#define SDIN BIT(DIN)
#define LCD_DC BIT(DC)
#define LCD_CE BIT(CE)
#define LCD_RST BIT(RST)
//enable global interrupts
#define GIE (SREG |= BIT(7))
//disable global interrupts
#define GID (SREG &= ~BIT(7))
//#define SLEEP() asm("sleep")
/* enables an unsigned char to be used as a series of booleans */ #define BIT(x) (1 << (x))
#define SETBIT(x, y) (x |= y)
#define CLEARBIT(x, y) (x &= ~y)
#define CHECKBIT(x, y) (x & y)
#define true 1
#define True 1
#define false 0
#define False 0
const unsigned char HZK[][24]={
/*-- 新宋体9; 此字体下对应的点阵为:宽x高=12x12 --*/ /*-- 高度不是8的倍数,现调整为:宽度x高度=12x16 --*/ 0x89,0xF2,0x00,0xFF,0x01,0xF9,0xFF,0x00,0xFC,0x00,0xFF,0x00,0x00,0x07,0x04,0x0
4,0x02,0x01,0x02,0x04,0x01,0x04,0x07,0x00, /*-- 文字0: 测 --*/ 0x11,0xF6,0x00,0x02,0x3A,0xAA,0xFF,0x6A,0xAA,0x3A,0x02,0x00,0x06,0x01,0x02,0
x05,0x05,0x04,0x07,0x04,0x04,0x05,0x04,0x00, /*-- 文字1: 速 --*/
};
/**********************************
6 x 8 font
1 pixel space at left and bottom
index = ASCII - 32
取模时左边空一列,下面空一行。
***********************************/
const unsigned char font6x8[][6] =
{
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // sp
{ 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00 }, // !
{ 0x00, 0x00, 0x07, 0x00, 0x07, 0x00 }, // " { 0x00, 0x14, 0x7f, 0x14, 0x7f, 0x14 }, // #
{ 0x00, 0x24, 0x2a, 0x7f, 0x2a, 0x12 }, // $
{ 0x00, 0x62, 0x64, 0x08, 0x13, 0x23 }, // %
{ 0x00, 0x36, 0x49, 0x55, 0x22, 0x50 }, // &
{ 0x00, 0x00, 0x05, 0x03, 0x00, 0x00 }, // '
{ 0x00, 0x00, 0x1c, 0x22, 0x41, 0x00 }, // (
{ 0x00, 0x00, 0x41, 0x22, 0x1c, 0x00 }, // )
{ 0x00, 0x14, 0x08, 0x3E, 0x08, 0x14 }, // *
{ 0x00, 0x08, 0x08, 0x3E, 0x08, 0x08 }, // +
{ 0x00, 0x00, 0x00, 0xA0, 0x60, 0x00 }, // , { 0x00, 0x08, 0x08, 0x08, 0x08, 0x08 }, // -
{ 0x00, 0x00, 0x60, 0x60, 0x00, 0x00 }, // .
{ 0x00, 0x20, 0x10, 0x08, 0x04, 0x02 }, // /
{ 0x00, 0x3E, 0x51, 0x49, 0x45, 0x3E }, // 0
{ 0x00, 0x00, 0x42, 0x7F, 0x40, 0x00 }, // 1 { 0x00, 0x42, 0x61, 0x51, 0x49, 0x46 }, // 2
{ 0x00, 0x21, 0x41, 0x45, 0x4B, 0x31 }, // 3
{ 0x00, 0x18, 0x14, 0x12, 0x7F, 0x10 }, // 4
{ 0x00, 0x27, 0x45, 0x45, 0x45, 0x39 }, // 5
{ 0x00, 0x3C, 0x4A, 0x49, 0x49, 0x30 }, // 6 { 0x00, 0x01, 0x71, 0x09, 0x05, 0x03 }, // 7
{ 0x00, 0x36, 0x49, 0x49, 0x49, 0x36 }, // 8
{ 0x00, 0x06, 0x49, 0x49, 0x29, 0x1E }, // 9
{ 0x00, 0x00, 0x36, 0x36, 0x00, 0x00 }, // :
{ 0x00, 0x00, 0x56, 0x36, 0x00, 0x00 }, // ; { 0x00, 0x08, 0x14, 0x22, 0x41, 0x00 }, // <
{ 0x00, 0x14, 0x14, 0x14, 0x14, 0x14 }, // =
{ 0x00, 0x00, 0x41, 0x22, 0x14, 0x08 }, // >
{ 0x00, 0x02, 0x01, 0x51, 0x09, 0x06 }, // ?
{ 0x00, 0x32, 0x49, 0x59, 0x51, 0x3E }, // @ { 0x00, 0x7C, 0x12, 0x11, 0x12, 0x7C }, // A
{ 0x00, 0x7F, 0x49, 0x49, 0x49, 0x36 }, // B
{ 0x00, 0x3E, 0x41, 0x41, 0x41, 0x22 }, // C
{ 0x00, 0x7F, 0x41, 0x41, 0x22, 0x1C }, // D
{ 0x00, 0x7F, 0x49, 0x49, 0x49, 0x41 }, // E { 0x00, 0x7F, 0x09, 0x09, 0x09, 0x01 }, // F
{ 0x00, 0x3E, 0x41, 0x49, 0x49, 0x7A }, // G
{ 0x00, 0x7F, 0x08, 0x08, 0x08, 0x7F }, // H
{ 0x00, 0x00, 0x41, 0x7F, 0x41, 0x00 }, // I
{ 0x00, 0x20, 0x40, 0x41, 0x3F, 0x01 }, // J { 0x00, 0x7F, 0x08, 0x14, 0x22, 0x41 }, // K
{ 0x00, 0x7F, 0x40, 0x40, 0x40, 0x40 }, // L
{ 0x00, 0x7F, 0x02, 0x0C, 0x02, 0x7F }, // M
{ 0x00, 0x7F, 0x04, 0x08, 0x10, 0x7F }, // N
{ 0x00, 0x3E, 0x41, 0x41, 0x41, 0x3E }, // O { 0x00, 0x7F, 0x09, 0x09, 0x09, 0x06 }, // P
{ 0x00, 0x3E, 0x41, 0x51, 0x21, 0x5E }, // Q
{ 0x00, 0x7F, 0x09, 0x19, 0x29, 0x46 }, // R
{ 0x00, 0x46, 0x49, 0x49, 0x49, 0x31 }, // S
{ 0x00, 0x01, 0x01, 0x7F, 0x01, 0x01 }, // T { 0x00, 0x3F, 0x40, 0x40, 0x40, 0x3F }, // U
{ 0x00, 0x1F, 0x20, 0x40, 0x20, 0x1F }, // V
{ 0x00, 0x3F, 0x40, 0x38, 0x40, 0x3F }, // W
{ 0x00, 0x63, 0x14, 0x08, 0x14, 0x63 }, // X
{ 0x00, 0x07, 0x08, 0x70, 0x08, 0x07 }, // Y { 0x00, 0x61, 0x51, 0x49, 0x45, 0x43 }, // Z
{ 0x00, 0x00, 0x7F, 0x41, 0x41, 0x00 }, // [
{ 0x00, 0x55, 0x2A, 0x55, 0x2A, 0x55 }, // 55
{ 0x00, 0x00, 0x41, 0x41, 0x7F, 0x00 }, // ] { 0x00, 0x04, 0x02, 0x01, 0x02, 0x04 }, // ^
{ 0x00, 0x40, 0x40, 0x40, 0x40, 0x40 }, // _
{ 0x00, 0x00, 0x01, 0x02, 0x04, 0x00 }, // '
{ 0x00, 0x20, 0x54, 0x54, 0x54, 0x78 }, // a
{ 0x00, 0x7F, 0x48, 0x44, 0x44, 0x38 }, // b { 0x00, 0x38, 0x44, 0x44, 0x44, 0x20 }, // c
{ 0x00, 0x38, 0x44, 0x44, 0x48, 0x7F }, // d
{ 0x00, 0x38, 0x54, 0x54, 0x54, 0x18 }, // e
{ 0x00, 0x08, 0x7E, 0x09, 0x01, 0x02 }, // f
{ 0x00, 0x18, 0xA4, 0xA4, 0xA4, 0x7C }, // g { 0x00, 0x7F, 0x08, 0x04, 0x04, 0x78 }, // h
{ 0x00, 0x00, 0x44, 0x7D, 0x40, 0x00 }, // i
{ 0x00, 0x40, 0x80, 0x84, 0x7D, 0x00 }, // j
{ 0x00, 0x7F, 0x10, 0x28, 0x44, 0x00 }, // k
{ 0x00, 0x00, 0x41, 0x7F, 0x40, 0x00 }, // l { 0x00, 0x7C, 0x04, 0x18, 0x04, 0x78 }, // m
{ 0x00, 0x7C, 0x08, 0x04, 0x04, 0x78 }, // n
{ 0x00, 0x38, 0x44, 0x44, 0x44, 0x38 }, // o
{ 0x00, 0xFC, 0x24, 0x24, 0x24, 0x18 }, // p
{ 0x00, 0x18, 0x24, 0x24, 0x18, 0xFC }, // q { 0x00, 0x7C, 0x08, 0x04, 0x04, 0x08 }, // r
{ 0x00, 0x48, 0x54, 0x54, 0x54, 0x20 }, // s
{ 0x00, 0x04, 0x3F, 0x44, 0x40, 0x20 }, // t
{ 0x00, 0x3C, 0x40, 0x40, 0x20, 0x7C }, // u
{ 0x00, 0x1C, 0x20, 0x40, 0x20, 0x1C }, // v { 0x00, 0x3C, 0x40, 0x30, 0x40, 0x3C }, // w
{ 0x00, 0x44, 0x28, 0x10, 0x28, 0x44 }, // x
{ 0x00, 0x1C, 0xA0, 0xA0, 0xA0, 0x7C }, // y
{ 0x00, 0x44, 0x64, 0x54, 0x4C, 0x44 }, // z
{ 0x14, 0x14, 0x14, 0x14, 0x14, 0x14 } // horiz lines };
void LCD_init(void);
void LCD_clear(void);
void delay_1us(void);
void LCD_set_XY(unsigned char x,unsigned char y); void LCD_write_char(unsigned char c); void LCD_write_english_sendstr(unsigned char X,unsigned char Y,char *s);
void LCD_write_english_sendbyte(unsigned char X,unsigned char Y,unsigned char
dByte);
void LCD_write_chinese_string(unsigned char X, unsigned char Y,unsigned char
ch_with,unsigned char num,unsigned char line,unsigned char row);
void LCD_draw_bmp_pixel(unsigned char X,unsigned char Y,unsigned char
*map,unsigned char Pix_x,unsigned char Pix_y); void LCD_write_byte(unsigned char dat, unsigned char command);
/******************************************/ void LCD_init(void)
{
//先设置为输出
SETBIT(LCD_DIR,SCLK);
SETBIT(LCD_DIR,SDIN);
SETBIT(LCD_DIR,LCD_DC);
SETBIT(LCD_DIR,LCD_CE);
SETBIT(LCD_DIR,LCD_RST);
// 产生一个让LCD复位的低电平脉冲
CLEARBIT(LCD_PORT,LCD_RST);//LCD_RST = 0;
delay_1us();
SETBIT(LCD_PORT,LCD_RST);//LCD_RST = 1;
// 关闭LCD
CLEARBIT(LCD_PORT,LCD_CE);//LCD_CE = 0;
delay_1us();
// 使能LCD
SETBIT(LCD_PORT,LCD_CE);//LCD_CE = 1;
delay_1us();
LCD_write_byte(0x21, 0); // 使用扩展命令设置LCD模式 LCD_write_byte(0xc8, 0); // 设置偏置电压
LCD_write_byte(0x06, 0); // 温度校正
LCD_write_byte(0x13, 0); // 1:48
LCD_write_byte(0x20, 0); // 使用基本命令
LCD_clear(); // 清屏
LCD_write_byte(0x0c, 0); // 设定显示模式,正常显示
// 关闭LCD
CLEARBIT(LCD_PORT,LCD_CE); //LCD_CE = 0; }
/********************************/
void LCD_clear(void)
{
unsigned int i;
LCD_write_byte(0x0c, 0);
LCD_write_byte(0x80, 0);
for (i=0; i<504; i++)
{
LCD_write_byte(0, 1);
}
}
/************************************/ void delay_1us(void) //1us延时函数
{
unsigned int i;
for(i=0;i<12000;i++);
}
/************************************/ void LCD_set_XY(unsigned char X, unsigned char Y) {
LCD_write_byte(0x40 | X, 0);// row行 LCD_write_byte(0x80 | Y, 0);// column列
}
/*******************************************/
char c) void LCD_write_char(unsigned
{
unsigned char line;
c -= 32;
for (line=0; line<6; line++)
{
LCD_write_byte(font6x8[c][line], 1);
}
}
/********************************************/ /*------------------------------------------------- LCD_write_english_sendstr : 英文字符串显示函数
输入参数:*s :英文字符串指针;
X、Y : 显示字符串的位置,x 0-5 ,y 0-83 --------------------------------------------------*/ void LCD_write_english_sendstr(unsigned char X,unsigned char Y,char *s)
{
LCD_set_XY(X,Y);
while (*s)
{
LCD_write_char(*s);
s++;
}
}
/********************************************/ /*------------------------------------------------- LCD_write_english_sendbyte : 英文字符显示函数
输入参数:*s :英文字符串指针;
X、Y : 显示字符串的位置,x 0-5 ,y 0-83 --------------------------------------------------*/ void LCD_write_english_sendbyte(unsigned char X,unsigned char Y,unsigned char
dByte)
{
LCD_set_XY(X,Y);
LCD_write_char(dByte);
}
/**************************************************************/
/*------------------------------------------------- LCD_write_chinese_string: 在LCD上显示汉字
输入参数:X、Y :显示汉字的起始X、Y坐标;
ch_with :汉字点阵的宽度
num :显示汉字的个数;
line :汉字点阵数组中的起始行数
row :汉字显示的行间距
--------------------------------------------------*/ void LCD_write_chinese_string(unsigned char X, unsigned char Y,
unsigned char ch_with,unsigned char num,
unsigned char line,unsigned char row)
{
unsigned char i,n;
LCD_set_XY(X,Y); //设置初始位置
for (i=0;i
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