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首页 3DS

3DS.doc

3DS

娜年91
2013-03-03 0人阅读 举报 0 0 暂无简介

简介:本文档为《3DSdoc》,可适用于高等教育领域

科目:DMAX类型:单选答案:b插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:打开环境编辑器的快捷键是A:FB:C:D:E科目:DMAX类型:多选答案:c,d插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:一般情况下MAX的插件安装在哪个目录下?A:MAPB:IMAGESC:PLUGINSD:STDPLUGS科目:DMAX类型:多选答案:a,d插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:材质编辑器中使用了那些灯光照明材质样本球?A:Top LightB:Left LinhtC:Right LingtD:Back Light科目:DMAX类型:单选答案:c插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:材质编辑器中使用了几盏灯光照明材质样本球?A:B:C:D:无数科目:DMAX类型:多选答案:a,c,d插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:材质编辑器中材质样本球的排列方式有那些?A:XB:XC:XD:X科目:DMAX类型:多选答案:a,b,d插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:材质样本球的标准显示方式有那些?A:球体B:柱体C:锥体D:长方体科目:DMAX类型:多选答案:a,c插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:将材质赋予对象有那些方法?A:鼠标拖拽B:将材质存入材质库C:点击将材质赋予选定对象按钮D:点击获取材质按钮科目:DMAX类型:单选答案:b插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:DSMAX在默认情况下可以撤消多少次操作?A:B:C:D:无数科目:DMAX类型:单选答案:c插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:DSMAX自带的播放器是?A:Media PlayerB:Quick TimeC:RAM PlayerD:RealOne Player科目:DMAX类型:多选答案:a,d插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:在修改命令面板中可以修改下面那些A:名称B:层级关系C:材质D:参数窗体顶端科目:类型:关键字:窗体底端窗体顶端窗体底端注:关键字为空时表示查询符合所有关键字的试题。科目:DM窗体顶端科目:类型:关键字:窗体底端窗体顶端窗体底端注:关键字为空时表示查询符合所有关键字的试题。科目:DMAX类型:多选答案:a,d插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:关于视野的叙述正确的是A:视野范围越大所见到的对象就越小B:视野范围越大所见到的对象就越大C:视野范围越小所见到的对象就越小D:视野范围越小所见到的对象就越大科目:DMAX类型:判断答案:a插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:Frame(帧)是组成动画的每一副图像动画就是由许多Frame(帧)连续变化的图像组成的。A:正确B:错误C:D:科目:DMAX类型:多选答案:a,b插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:Fog(雾)大气效果可以分为A:标准雾B:层级雾C:质量雾D:体积雾科目:DMAX类型:判断答案:b插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:Fog(雾)大气效果只有标准雾一种A:正确B:错误C:D:科目:DMAX类型:多选答案:a,b,d插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:编辑修改堆栈(Modify Stack)的作用有那些?A:选择切换对象的次对象B:可以改变对象的参数C:无作用D:塌陷编辑历史记录科目:DMAX类型:判断答案:a插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:材质是一组指定给对象表面的数据使模型在渲染时以一定的方式表现出来A:正确B:错误C:D:科目:DMAX类型:多选答案:a,b,d插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:灯光的三原色包括?A:朱红B:翠绿C:土黄D:蓝紫科目:DMAX类型:判断答案:a插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:反射可以调节反射衰减效果。A:正确B:错误C:D:科目:DMAX类型:多选答案:a,b,c插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:环境编辑器的作用A:设置背景颜色或指定背景贴图B:设置环境灯光C:为渲染输出指定曝光控制D:设置渲染输出的文件格式科目:DMAX类型:判断答案:a插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:Video Post是对渲染场景输出过程中合成视频特效事件。A:正确B:错误C:D:窗体顶端共记录  共页  第页 首页 上一页 下一页 尾页 转到页窗体底端窗体顶端科目:类型:关键字:窗体底端窗体顶端窗体底端注:关键字为空时表示查询符合所有关键字的试题。科目:DMAX类型:判断答案:a插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:在Video Post中最后将动画渲染输出保存为文件需要添加输出事件。A:正确B:错误C:D:科目:DMAX类型:多选答案:b,c插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:下面那些属于标准辅助对象?A:CameraB:DummyC:TapeD:VRML科目:DMAX类型:单选答案:d插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:制作篮球弹跳动画要在曲线编辑器中设置动画参数出界类型为那种?A:ConstantB:CycleC:LoopD:PinPong科目:DMAX类型:多选答案:b,c,d插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:制作喷泉动画要使用下面那些选项?A:发光特效B:粒子系统C:空间扭曲重力D:平面范向导向板科目:DMAX类型:多选答案:a,b,c,d插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:制作文字霓虹灯效果要使用下面那些选项?A:放样生成模型B:二维文本C:发光特效D:自发光材质科目:DMAX类型:判断答案:b插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:制作霓虹灯效果使用十字高光(Len Effects Highlight)特效。A:正确B:错误C:D:科目:DMAX类型:多选答案:a,d插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:下面那些修改器可以为对象指定材质ID号A:Edit MeshB:SmoothC:MeshsmoothD:Edit Patch科目:DMAX类型:单选答案:a插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:锁定对象的快捷键是。A:空格B:回车C:AltD:Ctrl科目:DMAX类型:多选答案:c,d插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:下列选项中那些是用于控制框选对象。A:按名称选择B:按材质选择C:交叉选择D:窗口选择科目:DMAX类型:多选答案:a,b,c,d插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:制作动画文件的制式A:NTSCB:CUSTOMC:PALD:FILM窗体顶端共记录  共页  第页 首页 上一页 下一页 尾页 转到页窗体底端窗体顶端科目:类型:关键字:窗体底端窗体顶端窗体底端注:关键字为空时表示查询符合所有关键字的试题。科目:DMAX类型:多选答案:a,b,c,d插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:生成复合物体中的Boolean运算的方式有那些A:UnionB:CutC:IntersectionD:Subtraction科目:DMAX类型:多选答案:a,c,d插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:下列编辑修改器可以将二维对象转变为三维对象是。A:ExtrudeB:BendC:BevelD:Lathe科目:DMAX类型:多选答案:a,b,c插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:以下那些是连接对象的特性A:子对象跟随父对象B:一个对象只能有一个父对象C:一个对象可以有多个子对象D:一个对象可以有多个父对象科目:DMAX类型:多选答案:a,b,d插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:那些是dsmax的坐标系A:WorldB:ViewC:UCSD:Local科目:DMAX类型:多选答案:a,b插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:哪些是高级灯光(Advance Lighting)控制的选项A:Light TracerB:RadiosityC:RaytracerD:Effect科目:DMAX类型:多选答案:b,c插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:材质影响模型的那些方面A:光滑B:颜色C:高光D:大小科目:DMAX类型:多选答案:b,d插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:倒影效果经常在反射贴图通道使用那些贴图类型A:WoodB:Flat MirrorC:BumpD:Raytrace科目:DMAX类型:多选答案:a,b,c插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:那些是动画控制器A:Path ConstraintB:Link ConstraintC:LookAt ConstraintD:Path Deform科目:DMAX类型:多选答案:a,b,c,d插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:那些是属于Lens Effects的组成部分A:GlowB:RingC:RayD:Star科目:DMAX类型:判断答案:b插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:在dsmax中编辑修改器的次序对最后的结果没有影响A:正确B:错误C:D:窗体顶端共记录  共页  第页 首页 上一页 下一页 尾页 转到页窗体底端窗体顶端科目:类型:关键字:窗体底端窗体顶端窗体底端注:关键字为空时表示查询符合所有关键字的试题。科目:DMAX类型:判断答案:a插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:直接移动或者旋转截面图形对它在放样中的作用没有影响A:正确B:错误C:D:科目:DMAX类型:判断答案:b插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:选择对象后按住Shift键可以锁定对象A:正确B:错误C:D:科目:DMAX类型:判断答案:a插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:打开Animate按钮后在默认的情况下只能使用对象的轴心进行变换A:正确B:错误C:D:科目:DMAX类型:判断答案:b插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:使用Edit Mesh编辑修改器把节点连接在一起就一定能够将不封闭的放样对象封闭起来A:正确B:错误C:D:科目:DMAX类型:判断答案:a插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:Twist沿一个轴扭曲对象A:正确B:错误C:D:科目:DMAX类型:判断答案:b插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:空间扭曲是几何对象A:正确B:错误C:D:科目:DMAX类型:判断答案:b插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:Smooth是不可以动画的光滑功能A:正确B:错误C:D:科目:DMAX类型:判断答案:b插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:在dsmax中组和选择集的作用是一样的A:正确B:错误C:D:科目:DMAX类型:判断答案:a插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:可以向已经存在的组中增加对象A:正确B:错误C:D:科目:DMAX类型:判断答案:b插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:Submitbutton窗体底端题目:UVW Map不可以给次对象放置贴图坐标A:正确B:错误C:D:窗体顶端共记录  共页  第页 首页 上一页 下一页 尾页 转到页窗体底端窗体顶端科目:类型:关键字:窗体底端窗体顶端窗体底端注:关键字为空时表示查询符合所有关键字的试题。科目:DMAX类型:单选答案:c插图:无分数:ID:窗体顶端HTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLFormsHTML:HiddenHTMLCONTROLForms

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