flash学习笔记(flash学习笔记)
flash学习笔记(flash学习笔记)
Ctrl+shift+v paste to the original location
!!! Two, the pen tool
Straight line (line)
Curve (curve points, click the down on drag, similar to the AutoCAD line)
The shape (part selection tool, to change the node)
Add and delete nodes (with the appropriate tool pen tool)
The conversion of straight lines and curves (also can directly convert anchor point tool, drag)
Conversion between closed graphics and closed graph (without the use of magnets)
Window color
Open scale drawing auxiliary lines
Hold ALT copy
Ctrl+c, ctrl+shift
Delete shift+F5 frame
F5 frame
!!! Three, the layer (bottom left)
(similar to PS)
1, create a new layer and delete layer, hidden layer, lock the layer, display mode (contour, entity)
((ALT click eyes, said to hide or show other layers)
Layer Folder
2, library (ctrl+l): used to store the elements and sounds, repeated call
Element (Library) and examples (in the scene, the relationship between components and examples can be understood as the base and derived class in C++)
Copy the element in the library (right)
3, ctrl+F8 creates a new element
Drawing sub profile, instance attribute exchange
4, flash file format
Fla (save) and SWF (EXE, derived films) (create player)
!!! Four, the text tool
1, static text (text: attribute operation is similar to the word, links to write the web address, making three-dimensional characters is similar to the word is a copy)
Modify the shape of the line becomes filled, soften fill edges. Hold the ALT drag is copied, the text first into parts to outline
Double click on the contour is full
Modify: vertical flip
To be good at using a magnifying glass
Distributed to every layer
3, any deformation tools
Shift zoom ratio
ALT symmetric zoom
Alt+shift from the center to the periphery such as zoom ratio
CTRL free deformation
Ctrl+shift Perspective
The deformation of the panel (ctrl+t)
!!! Five, the combination of tools
1. combination object (ctrl+G)
The first combination of objects in the bottom
Direct drawing objects
2, alignment panel
After selection by ctrl+k (each time to choose the object now button)
3, import pictures
Hold the ALT only side of the size adjustment
!!! Six, deformation and animation (object parts)
1, the so-called deformation animation refers to the change of the shape of the animation
Deformation animation requirements: must be the object parts (graphics); create a shape Tween
2, can be a file database directly onto another file.
3, the deformation gradient tool
4, modify the shape, add shape hint (can be defined in terms of shape deformation process has been created under the ctrl+shift+h shape tween)
View display shape prompt (shape tip position should be off a little to let them know what is on the edge of the point at the intersection)
5, the traditional complement can set rotation
!!! Seven, frame animation (any type of object can be)
Refers to each frame is the key frame
1, the eyedropper tool (I): learn the fill color and the border color (according to shift at the same time learn from both), equivalent to word in the format of the brush (can make the same color graphics)
2, flip the frame (right): select the reverse play animation
3, the import can automatically create a sequence of pictures of key frames
Edit multiple frames
4, the transform and registration point
Change point: that is referenced by a series of operations on the object of the transformation: Mobile, rotating, zoom, tilt
The registration point: the position of the object to the specified point (parts: default registration point in the upper left corner, element: registration)
5, the lasso tool (similar to PS):
!!! Eight, movie clips (one element): refers to the so-called movie clip may contain an animation
1 different points, movie clips and graphics is a movie clip animation player has nothing to do with the main scene in time frames, and broadcast graphics animation is associated with the main scene of the time frames.
Synthesis of movie clips and the main motion in the scene
Convert 2, movie clips and graphics
3, element - properties - cycle - (single frame display control is single frame playback or loop)
4, the movie clip can be nested movie clips
5, the graphics generation method perspective: arbitrary deformation tool (ctrl+shift) or selection tool
!!! Nine, the animation path
1, the path on the guiding layer, guided layer deposited object (element or movie clip), guide layer object will not be displayed
Right click to add layer: traditional guide layer (new guide layer, this layer is guided into the original layer), guiding layer (the original layer becomes the guide layer)
The starting point must be aligned
The frame is always along the shortest path, so to element along a closed path, this path is either a small gap, or build several key frames
2, for non symmetrical objects (inter - attribute adjustment path), makes the object in moving along the path while rotating, note the gap position
3, use the eraser tool.
The 4 line is formed, the animation frame by frame animation, to each frame are made complete, then for each frame modification
5, a guide layer can lead to multiple layers
6, if the main scene frames less than the number of frames in the video clip, the movie clip will not play all.
!!! Ten, button
1, built-in flash button: the window of Public Library - button
2, graphics into the button (F8)
3, direct the new button (ctrl+f8)
4 buttons, each frame: bounce, pointer after press, click
(mouse response area)
5, press the space bar can pan the view; view -- close
! 6, restore the panel parameters: the first graphical break up, then can be combined
7, pay attention to the different options for various tools, such as whether to allow the filling voids, various forms of rectangular
8, line style
9, with a single frame (easy to repeat, only need to modify the content)
10, voice: - Import - import files into the library
!!! Eleven, mask animation (with shape animation, movie clips can do wonders)
1, masking layer and the mask layer with pattern mask layer in shape (note,
Just like shape and PS) to display the image of the mask layer
Right click the layer: the mask layer (layer into the original mask layer, the lower layer as mask layer)
2, learn to use the mask layer, the mask layer when text
3, some graphics can be formed through the combination of arc offset
4, the magic wand is choose the same color (only applicable to bitmap after scatter)
5, F6 can be tween into key frames
!!! Twelve, animation script (with the code statement to achieve interactive animation, similar to visual c++)
1, Action Script2.0 and Action Script3.0
2, add ActionScript object:
Key frames, buttons, movie clips
3, the selected object: open the actions panel (F9 or window or right-click)
*4, in the key frame to add the script only when playing to the frame when the code is executed
(directly in the frame, can also add a new layer)
5, when the program is casesensitive handwriting
6, the property - frame label to add frame name (which can not choose the frame number and frame label to write code)
7, new scene: insert the scene
The goto statement can jump to the scene
In an animation if multiple scene animation is played according
to the scene of the order
8, dynamic text, variable name
*9, button script format:
On (mouse)
{}
10, getURL: link to an address.
Links: http:\\
Email link: mailto:
11, random random function:
Random (13) from 0 to 12 any
12, fscommand function:
Fullscreen (true\false)
Quit
Showmenu
Allowscale
13, loadmovie:
Loading swf files or pictures and other elements to the movie
All SWF files must be placed in the same folder.
*14, video editing script format:
OnClipEvent (video clip events)
{}
15, attribute - name
16, the default button to add the script only plays the role of the button is located in the scene.
Grammar point (.) said "...... In "_root. said at the scene of the Lord
This said the current
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