SolidWorks
®
2009
SolidWorks Motion
MotionManager Prerequisite Lesson
© 2009 Dassault Systèmes SolidWorks Corporation.
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SolidWorks Motion 2009 Training Manual Excerpt
i
Table of Contents
Lesson 1:
The MotionManager Animation, Basic Motion (Optional)
MotionManager . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Types of Animations. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
MotionManager Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Toolbar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Filters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Key Points. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Change bars. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Using the Animation Wizard . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Rotate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Explode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Collapse . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Free Motion. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Move Component . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Rotate Component . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Triad . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Using Move and Rotate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Reverse Path . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Drag Motion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Recording Animations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Motors and Motion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
Working with Motion Studies. . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
Visual Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Place Key . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
SolidWorks Motion 2009 Training Manual Excerpt
ii
Interpolation Modes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
View Orientation States . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Basic Motion. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
Simulation Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Exercise 1: The Animation Wizard and Visual Properties . . . . . . . . . 31
Exercise 2: Using Motors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
Exercise 3: Using Basic Motion 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Exercise 4: Using Basic Motion 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
SolidWorks Motion 2009 Training Manual Excerpt
1
Lesson 1
The MotionManager
Animation, Basic Motion
(Optional)
Upon successful completion of this lesson, you will be able to:
� Use the MotionManager to create animations.
� Save animations as an AVI file.
� Drive motion using motors.
� Edit the components of the timeline.
� Use basic motion.
Lesson 1 SolidWorks Motion 2009 Training Manual Excerpt
The MotionManager Animation, Basic Motion (Optional)
2
SolidWorks Motion 2009 Training Manual Excerpt Lesson 1
The MotionManager Animation, Basic Motion (Optional)
MotionManager 3
MotionManager The MotionManager is a tool used to create animations from
SolidWorks parts and assemblies. It can also work with PhotoWorks to
produce photorealistic animations to add visual impact to presentations
and documents. An animation is like a small movie. It is composed of a
series of frames, or photographic images, shown in sequence to display
motion.
Note This lesson does not include Cameras or Camera-Based Animations.
See Help, SolidWorks Help for information on these subjects.
Some of the key features are:
� Timeline
MotionManager uses a key frame-based interface built into a timeline.
The timeline allows easy access to the key frames, simplifying the
editing process.
� MotionManager Tree
The MotionManager tree duplicates the FeatureManager design tree
assembly components and sequence of the assembly. It also includes
angle and distance mates.
� Output
The MotionManager software can output to an AVI or series of image
files.
Types of
Animations
Different types of animations are used for different purposes. They can
examine the components of an assembly or watch motion driven by an
external source like a motor.
Note The MotionManager was formerly called SolidWorks Animator.
� Animation Wizard
The Animation Wizard provides an automated method for converting
exploded views and simulations to animations.
� Free Motion
Using Free Motion allows you to move and rotate components
manually while capturing an animation.
� Drag Motion
Drag components in the assembly and capture an animation (see
Moving and Rotating Components in the SolidWorks Essentials
manual).
� Motors and Motion
Add Motors (Linear and Rotary) and other simulation elements to
force motion of the assembly.
� Basic Motion
Basic motion uses motors to drive the animation and model the real life
situation.
Lesson 1 SolidWorks Motion 2009 Training Manual Excerpt
The MotionManager Animation, Basic Motion (Optional)
4 MotionManager
MotionManager
Window
The MotionManager is the pane that appears at the bottom of the
SolidWorks window when a Motion Study tab is clicked. It is used to
create animations of Animation, Basic Motion and Motion Analysis.
Introducing:
MotionManager
The MotionManager interface is a separate window that is used to
create and play animations. It appears in parts and assemblies.
Where to Find It � Click the Motion Study 1 tab on the bottom of the graphics area.
Components Components are mapped from the SolidWorks
assembly (*.sldasm) file into the MotionManager
automatically.They include the top-level assembly,
parts, sub-assemblies, distance mates, angle mates and
simulations. A single Orientation and Camera Views component is
also added. Each part and sub-assembly component can be expanded to
show several sub-components: Move, Explode, Appearance and
Mates.
Timeline
Toolbar
Timebar
Motion Study Tab
Slider
Filters
Change BarKey Point
MotionManager tree
SolidWorks Motion 2009 Training Manual Excerpt Lesson 1
The MotionManager Animation, Basic Motion (Optional)
MotionManager 5
Toolbar The MotionManager toolbar appears above the timebar and includes a
type of study selection, VCR-type controls, playback speed options,
saving options, the Animation Wizard, keypoint controls and
simulation elements.
Filters Filters can be used to limit the MotionManager tree by
including only animated, driving, selected or simulation
results.
Note Enable the MotionManager toolbar from Tools, Customize.
Key Points The Key Points are used to control characteristics of the associated
component or view.
Change bars The Change Bars are used to connect key points and transition
between them.
Symbol Description Color
General (Unsuppressed) Blue
General (Suppressed) Grey
Not Yet Solved Blue
Position cannot be reached Red
Description Symbol
Overall Duration, Physical Simulation
Orientation and Camera Views
Disable View Key Creations selected
Motor
Driving Motion (can also include
Appearance bar)
Driven Motion (without key points)
Explode
Appearance
Mate (Distance and Angle)
Lesson 1 SolidWorks Motion 2009 Training Manual Excerpt
The MotionManager Animation, Basic Motion (Optional)
6 Using the Animation Wizard
Using the
Animation
Wizard
The Animation Wizard is a tool that can be used to automatically
create animations. It is a quick way to generate and enhance an
animation.
Introducing:
Animation Wizard
The Animation Wizard can quickly create Rotate Model, Explode or
Collapse animations based on parameters in the dialog.
Note The Explode and Collapse options require that the assembly contains
existing exploded views.
Where to Find It � Click the Animation Wizard on the MotionManager toolbar.
Rotate Rotate creates an animation by rotating the assembly around the X-
axis (screen vertical), Y-axis (screen horizontal) or Z-axis (screen
normal).
1 Open assembly.
Open the Launcher assembly from the Lesson 1\Case Studies\
Animation Wizard folder. Click the Motion Study 1 tab.
2 Animation Wizard.
Click Animation Wizard and Rotate model. Click Next.
SolidWorks Motion 2009 Training Manual Excerpt Lesson 1
The MotionManager Animation, Basic Motion (Optional)
Using the Animation Wizard 7
3 Axis of rotation.
Select Y-axis, Number of rotations = 1, and Clockwise for the
animation. Click Next.
4 Timing.
Set the Duration to 5 seconds and the Start Time to 0 seconds. Click
Finish.
Lesson 1 SolidWorks Motion 2009 Training Manual Excerpt
The MotionManager Animation, Basic Motion (Optional)
8 Using the Animation Wizard
5 Animation.
The resulting animation appears in the timeline. The Orientation and
Camera Views feature receives keypoints to mark the changes in the
orientations as the assembly rotates.
6 Play the animation.
Click Play From Start to play the animation from the beginning.
Some animations require the use of Calculate before playing. See
Using Move and Rotate on page 11 for an example.
Explode The Explode option creates an
animation by converting the
exploded view information into an
animation. The sequence and the
distances of the individual explodes
is used to create the movement.
7 Change configuration.
Change the active configuration to Explode.
8 Explode.
Click the Animation Wizard and Explode.
SolidWorks Motion 2009 Training Manual Excerpt Lesson 1
The MotionManager Animation, Basic Motion (Optional)
Using the Animation Wizard 9
Set the timing as Duration = 10 seconds and Start Time = 6 seconds to
leave a gap between animations.
9 Added animation.
The exploded animation is added
after the rotate animation. The 1
second gap between it and the
rotation makes it easier to see and
manage. Click Play From Start
to play the animation from the
beginning.
Note Click the Zoom Out icon in the lower right of the timeline to
compress the length of the animation, or Zoom In to expand it.
Lesson 1 SolidWorks Motion 2009 Training Manual Excerpt
The MotionManager Animation, Basic Motion (Optional)
10 Free Motion
Collapse The Collapse option creates an animation by reversing the Explode
animation. It can be used with or without the Explode.
10 Collapse.
Click the Animation Wizard and Collapse. Set the timing as
Duration as 10 seconds and Start Time as 17 seconds to leave a gap
between animations. Click Play From Start to play the animation.
11 Save and close all the files.
Free Motion Free Motion is applied to components that do not have mates (or the
mates are suppressed). Generally it is applied where dragging and
explode motion are insufficient to describe the path. There are three
basic tools available: Move Component, Rotate Component and the
Triad.
Move Component Use Move Component with the options Free Drag, Along
Assembly XYZ, Along Entity, By Delta XYZ and To XYZ Position to
refine the movement.
Rotate Component Use Rotate Component with the options Free Drag, About Entity,
and By Delta XYZ to refine the rotation.
For more information on Move Component and Rotate Component,
refer to the SolidWorks Essentials training manual.
Triad The Triad is a tool that allows components to be
moved along or rotated about visible X, Y and Z
axes. The symbol contains three arms (arrows),
three wings (plane between arms), three rings
and a single center sphere. Arrows and wings
can be dragged to move, rings can be dragged to
rotate. Right-clicking the center sphere offers
numeric options that are more accurate than
dragging.
SolidWorks Motion 2009 Training Manual Excerpt Lesson 1
The MotionManager Animation, Basic Motion (Optional)
Free Motion 11
Where to Find It Right-click a component and select Move with Triad.
Using Move and
Rotate
This example will animate a bolt being inserted into a hole and turned
using the Triad. The movement and rotation will be combined in a
single step to simulate the bolt being unscrewed and moved.
1 Open assembly.
Open the assembly Free Motion from the
Lesson 1\Case Studies\Free Motion folder.
The mates used to locate the Bolt in the Block
have been suppressed.
2 Animation tab.
Select the Animation1 tab.
3 Move with triad.
Move the timebar in the MotionManager pane
to 1 second. Right-click on the graphics of the
Bolt and click Move with Triad. Drag the green
arrowhead upwards a small amount as shown.
Click the screen off of the geometry.
Do not drag the timebar.
4 Rotate with triad.
Right-click the Bolt and click Move with
Triad. Right-click the center sphere, select
Show Rotate Delta XYZ Box and set the
Delta Y value to 90.
Click the OK button on the popup.
5 Calculate.
Click Calculate and watch the animation. The Bolt move and
rotates simultaneously. A timeline hatched yellow denotes that
recalculation is required.
Lesson 1 SolidWorks Motion 2009 Training Manual Excerpt
The MotionManager Animation, Basic Motion (Optional)
12 Free Motion
6 Repeat.
Repeat the procedure of steps 3 through 5 three times, dragging the
timebar to increment 1 second each time, to get one full turn of the
Bolt.
7 Drag.
Drag the timebar to 6 seconds. Using the Triad,
drag the Bolt completely out of the hole as
shown.
8 Rotate using ring.
Drag the timebar to 7 seconds. Using the Triad,
rotate the Bolt with the yellow ring, stopping at
90 degrees as shown.
Tip Use Undo to remove errors in movement or rotation.
SolidWorks Motion 2009 Training Manual Excerpt Lesson 1
The MotionManager Animation, Basic Motion (Optional)
Drag Motion 13
9 Drag.
Drag the timebar to 8 seconds. Using the
Triad, move the Bolt as shown.
10 Play.
Click Play from Start . The animation
shows the Bolt being unscrewed, moved out
of the hole, rotated and moved away.
Reverse Path This animation was created to remove the Bolt from the hole because it
was easier to work from the placement in the hole. To generate the
animation of the Bolt being placed into the hole, we can use Reverse
Path.
Where to Find It � Select a set of keypoints and right-click Reverse Path.
11 Selections.
Drag-select the keypoints of the Bolt. Right-click Reverse Path. Play
the animation to see the Bolt move into the hole.
12 Save and close all the files.
Drag Motion The motion of assembly components due to dragging can be captured
by the MotionManager. This type of motion was shown in the
SolidWorks Essentials manual.
General Sequence When you are dragging components to create the animation, the
general sequence is as follows:
1. Drag the timebar to the ending time.
2. Drag the assembly components to their ending position.
This process can be repeated for multiple animations within the same
motion study.
Lesson 1 SolidWorks Motion 2009 Training Manual Excerpt
The MotionManager Animation, Basic Motion (Optional)
14 Drag Motion
1 Open existing assembly.
Open the existing assembly UJ_for_INT from the Lesson 1\
Case Studies\Drag Motion folder.
2 Open motion study.
Click the Animation1 tab to open the MotionManager.
3 Drag timeline.
Drag and drop the timeline at the 10 second position. This determines
the length of the
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