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SolidWorks Motion SolidWorks ® 2009 SolidWorks Motion MotionManager Prerequisite Lesson © 2009 Dassault Systèmes SolidWorks Corporation. Not for resale. Dassault Systèmes SolidWorks Corporation 300 Baker Avenue Concord, Massachusetts 01742 USA © 1995-2008, Dassault...

SolidWorks Motion
SolidWorks ® 2009 SolidWorks Motion MotionManager Prerequisite Lesson © 2009 Dassault Systèmes SolidWorks Corporation. Not for resale. Dassault Systèmes SolidWorks Corporation 300 Baker Avenue Concord, Massachusetts 01742 USA © 1995-2008, Dassault Systèmes Dassault Systèmes SolidWorks Corporation, a Dassault Systèmes S.A. company. 300 Baker Avenue Concord, Mass. 01742 USA All Rights Reserved U.S. Patents 5,815,154; 6,219,049; 6,219,055; 6,603,486; 6,611,725; 6,844,877; 6,898,560; 6,906,712; 7,079,990; 7,184,044; and foreign patents, (e.g., EP 1,116,190 and JP 3,517,643). U.S. and foreign patents pending. The information and the software discussed in this document are subject to change without notice and are not commitments by Dassault Systèmes SolidWorks Corporation (DS SolidWorks). No material may be reproduced or transmitted in any form or by any means, electronic or mechanical, for any purpose without the express written permission of DS SolidWorks. The software discussed in this document is furnished under a license and may be used or copied only in accordance with the terms of this license. All warranties given by DS SolidWorks as to the software and documentation are set forth in the SolidWorks Corporation License and Subscription Service Agreement, and nothing stated in, or implied by, this document or its contents shall be considered or deemed a modification or amendment of such warranties. SolidWorks, 3D PartStream.NET, 3D ContentCentral, DWGeditor, PDMWorks, eDrawings, and the eDrawings logo are registered trademarks and FeatureManager is a jointly owned registered trademark of DS SolidWorks. Enterprise PDM and SolidWorks 2009 are product names of DS SolidWorks. FloXpress, DWGseries, DWGgateway, Feature Palette, PhotoWorks, TolAnalyst, and XchangeWorks are trademarks of DS SolidWorks. FeatureWorks is a registered trademark of Geometric Software Solutions Co. Ltd. Other brand or product names are trademarks or registered trademarks of their respective holders. Document Number: PMT0942_Excerpt COMMERCIAL COMPUTER SOFTWARE - PROPRIETARY U.S. Government Restricted Rights. Use, duplication, or disclosure by the government is subject to restrictions as set forth in FAR 52.227- 19 (Commercial Computer Software - Restricted Rights), DFARS 227.7202 (Commercial Computer Software and Commercial Computer Software Documentation), and in the license agreement, as applicable. Contractor/Manufacturer: Dassault Systèmes SolidWorks Corporation, 300 Baker Avenue, Concord, Massachusetts 01742 USA Portions of this software © 1990-2008 Siemens Product Lifecycle Management Software III (GB) Ltd. © 1998-2008 Geometric Software Solutions Co. Ltd., © 1986-2008 mental images GmbH & Co. KG, © 1996-2008 Microsoft Corporation Outside In® Viewer Technology, © 1992-2008 Stellent Chicago Sales, Inc. © 2000-2008 Tech Soft 3D © 1998-2008 3Dconnexion, IntelliCAD Technology Consortium, Independent JPEG Group. All Rights Reserved. Portions of this software incorporate PhysX™ by NVIDIA 2006 - 2008. Portions of this software are copyrighted by and are the property of UGS Corp. © 2008. Portions of this software © 2001 - 2008 Luxology, Inc. All Rights Reserved, Patents Pending. Copyright 1984-2008 Adobe Systems Inc. and its licensors. All rights reserved. Protected by U.S. Patents 5,929,866; 5,943,063; 6,289,364; 6,563,502; 6,639,593; 6,754,382; Patents Pending. Adobe, the Adobe logo, Acrobat, the Adobe PDF logo, Distiller and Reader are registered trademarks or trademarks of Adobe Systems Inc. in the U.S. and other countries. For more copyright information, in SolidWorks see Help, About. Other portions of SolidWorks 2009 are licensed from DS SolidWorks licensors. All Rights Reserved. SolidWorks Motion 2009 Training Manual Excerpt i Table of Contents Lesson 1: The MotionManager Animation, Basic Motion (Optional) MotionManager . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Types of Animations. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 MotionManager Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Toolbar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Filters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Key Points. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Change bars. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Using the Animation Wizard . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Rotate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Explode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Collapse . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Free Motion. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Move Component . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Rotate Component . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Triad . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Using Move and Rotate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Reverse Path . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Drag Motion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Recording Animations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Motors and Motion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Working with Motion Studies. . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Visual Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Place Key . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 SolidWorks Motion 2009 Training Manual Excerpt ii Interpolation Modes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 View Orientation States . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Basic Motion. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Simulation Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Exercise 1: The Animation Wizard and Visual Properties . . . . . . . . . 31 Exercise 2: Using Motors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Exercise 3: Using Basic Motion 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Exercise 4: Using Basic Motion 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 SolidWorks Motion 2009 Training Manual Excerpt 1 Lesson 1 The MotionManager Animation, Basic Motion (Optional) Upon successful completion of this lesson, you will be able to: � Use the MotionManager to create animations. � Save animations as an AVI file. � Drive motion using motors. � Edit the components of the timeline. � Use basic motion. Lesson 1 SolidWorks Motion 2009 Training Manual Excerpt The MotionManager Animation, Basic Motion (Optional) 2 SolidWorks Motion 2009 Training Manual Excerpt Lesson 1 The MotionManager Animation, Basic Motion (Optional) MotionManager 3 MotionManager The MotionManager is a tool used to create animations from SolidWorks parts and assemblies. It can also work with PhotoWorks to produce photorealistic animations to add visual impact to presentations and documents. An animation is like a small movie. It is composed of a series of frames, or photographic images, shown in sequence to display motion. Note This lesson does not include Cameras or Camera-Based Animations. See Help, SolidWorks Help for information on these subjects. Some of the key features are: � Timeline MotionManager uses a key frame-based interface built into a timeline. The timeline allows easy access to the key frames, simplifying the editing process. � MotionManager Tree The MotionManager tree duplicates the FeatureManager design tree assembly components and sequence of the assembly. It also includes angle and distance mates. � Output The MotionManager software can output to an AVI or series of image files. Types of Animations Different types of animations are used for different purposes. They can examine the components of an assembly or watch motion driven by an external source like a motor. Note The MotionManager was formerly called SolidWorks Animator. � Animation Wizard The Animation Wizard provides an automated method for converting exploded views and simulations to animations. � Free Motion Using Free Motion allows you to move and rotate components manually while capturing an animation. � Drag Motion Drag components in the assembly and capture an animation (see Moving and Rotating Components in the SolidWorks Essentials manual). � Motors and Motion Add Motors (Linear and Rotary) and other simulation elements to force motion of the assembly. � Basic Motion Basic motion uses motors to drive the animation and model the real life situation. Lesson 1 SolidWorks Motion 2009 Training Manual Excerpt The MotionManager Animation, Basic Motion (Optional) 4 MotionManager MotionManager Window The MotionManager is the pane that appears at the bottom of the SolidWorks window when a Motion Study tab is clicked. It is used to create animations of Animation, Basic Motion and Motion Analysis. Introducing: MotionManager The MotionManager interface is a separate window that is used to create and play animations. It appears in parts and assemblies. Where to Find It � Click the Motion Study 1 tab on the bottom of the graphics area. Components Components are mapped from the SolidWorks assembly (*.sldasm) file into the MotionManager automatically.They include the top-level assembly, parts, sub-assemblies, distance mates, angle mates and simulations. A single Orientation and Camera Views component is also added. Each part and sub-assembly component can be expanded to show several sub-components: Move, Explode, Appearance and Mates. Timeline Toolbar Timebar Motion Study Tab Slider Filters Change BarKey Point MotionManager tree SolidWorks Motion 2009 Training Manual Excerpt Lesson 1 The MotionManager Animation, Basic Motion (Optional) MotionManager 5 Toolbar The MotionManager toolbar appears above the timebar and includes a type of study selection, VCR-type controls, playback speed options, saving options, the Animation Wizard, keypoint controls and simulation elements. Filters Filters can be used to limit the MotionManager tree by including only animated, driving, selected or simulation results. Note Enable the MotionManager toolbar from Tools, Customize. Key Points The Key Points are used to control characteristics of the associated component or view. Change bars The Change Bars are used to connect key points and transition between them. Symbol Description Color General (Unsuppressed) Blue General (Suppressed) Grey Not Yet Solved Blue Position cannot be reached Red Description Symbol Overall Duration, Physical Simulation Orientation and Camera Views Disable View Key Creations selected Motor Driving Motion (can also include Appearance bar) Driven Motion (without key points) Explode Appearance Mate (Distance and Angle) Lesson 1 SolidWorks Motion 2009 Training Manual Excerpt The MotionManager Animation, Basic Motion (Optional) 6 Using the Animation Wizard Using the Animation Wizard The Animation Wizard is a tool that can be used to automatically create animations. It is a quick way to generate and enhance an animation. Introducing: Animation Wizard The Animation Wizard can quickly create Rotate Model, Explode or Collapse animations based on parameters in the dialog. Note The Explode and Collapse options require that the assembly contains existing exploded views. Where to Find It � Click the Animation Wizard on the MotionManager toolbar. Rotate Rotate creates an animation by rotating the assembly around the X- axis (screen vertical), Y-axis (screen horizontal) or Z-axis (screen normal). 1 Open assembly. Open the Launcher assembly from the Lesson 1\Case Studies\ Animation Wizard folder. Click the Motion Study 1 tab. 2 Animation Wizard. Click Animation Wizard and Rotate model. Click Next. SolidWorks Motion 2009 Training Manual Excerpt Lesson 1 The MotionManager Animation, Basic Motion (Optional) Using the Animation Wizard 7 3 Axis of rotation. Select Y-axis, Number of rotations = 1, and Clockwise for the animation. Click Next. 4 Timing. Set the Duration to 5 seconds and the Start Time to 0 seconds. Click Finish. Lesson 1 SolidWorks Motion 2009 Training Manual Excerpt The MotionManager Animation, Basic Motion (Optional) 8 Using the Animation Wizard 5 Animation. The resulting animation appears in the timeline. The Orientation and Camera Views feature receives keypoints to mark the changes in the orientations as the assembly rotates. 6 Play the animation. Click Play From Start to play the animation from the beginning. Some animations require the use of Calculate before playing. See Using Move and Rotate on page 11 for an example. Explode The Explode option creates an animation by converting the exploded view information into an animation. The sequence and the distances of the individual explodes is used to create the movement. 7 Change configuration. Change the active configuration to Explode. 8 Explode. Click the Animation Wizard and Explode. SolidWorks Motion 2009 Training Manual Excerpt Lesson 1 The MotionManager Animation, Basic Motion (Optional) Using the Animation Wizard 9 Set the timing as Duration = 10 seconds and Start Time = 6 seconds to leave a gap between animations. 9 Added animation. The exploded animation is added after the rotate animation. The 1 second gap between it and the rotation makes it easier to see and manage. Click Play From Start to play the animation from the beginning. Note Click the Zoom Out icon in the lower right of the timeline to compress the length of the animation, or Zoom In to expand it. Lesson 1 SolidWorks Motion 2009 Training Manual Excerpt The MotionManager Animation, Basic Motion (Optional) 10 Free Motion Collapse The Collapse option creates an animation by reversing the Explode animation. It can be used with or without the Explode. 10 Collapse. Click the Animation Wizard and Collapse. Set the timing as Duration as 10 seconds and Start Time as 17 seconds to leave a gap between animations. Click Play From Start to play the animation. 11 Save and close all the files. Free Motion Free Motion is applied to components that do not have mates (or the mates are suppressed). Generally it is applied where dragging and explode motion are insufficient to describe the path. There are three basic tools available: Move Component, Rotate Component and the Triad. Move Component Use Move Component with the options Free Drag, Along Assembly XYZ, Along Entity, By Delta XYZ and To XYZ Position to refine the movement. Rotate Component Use Rotate Component with the options Free Drag, About Entity, and By Delta XYZ to refine the rotation. For more information on Move Component and Rotate Component, refer to the SolidWorks Essentials training manual. Triad The Triad is a tool that allows components to be moved along or rotated about visible X, Y and Z axes. The symbol contains three arms (arrows), three wings (plane between arms), three rings and a single center sphere. Arrows and wings can be dragged to move, rings can be dragged to rotate. Right-clicking the center sphere offers numeric options that are more accurate than dragging. SolidWorks Motion 2009 Training Manual Excerpt Lesson 1 The MotionManager Animation, Basic Motion (Optional) Free Motion 11 Where to Find It Right-click a component and select Move with Triad. Using Move and Rotate This example will animate a bolt being inserted into a hole and turned using the Triad. The movement and rotation will be combined in a single step to simulate the bolt being unscrewed and moved. 1 Open assembly. Open the assembly Free Motion from the Lesson 1\Case Studies\Free Motion folder. The mates used to locate the Bolt in the Block have been suppressed. 2 Animation tab. Select the Animation1 tab. 3 Move with triad. Move the timebar in the MotionManager pane to 1 second. Right-click on the graphics of the Bolt and click Move with Triad. Drag the green arrowhead upwards a small amount as shown. Click the screen off of the geometry. Do not drag the timebar. 4 Rotate with triad. Right-click the Bolt and click Move with Triad. Right-click the center sphere, select Show Rotate Delta XYZ Box and set the Delta Y value to 90. Click the OK button on the popup. 5 Calculate. Click Calculate and watch the animation. The Bolt move and rotates simultaneously. A timeline hatched yellow denotes that recalculation is required. Lesson 1 SolidWorks Motion 2009 Training Manual Excerpt The MotionManager Animation, Basic Motion (Optional) 12 Free Motion 6 Repeat. Repeat the procedure of steps 3 through 5 three times, dragging the timebar to increment 1 second each time, to get one full turn of the Bolt. 7 Drag. Drag the timebar to 6 seconds. Using the Triad, drag the Bolt completely out of the hole as shown. 8 Rotate using ring. Drag the timebar to 7 seconds. Using the Triad, rotate the Bolt with the yellow ring, stopping at 90 degrees as shown. Tip Use Undo to remove errors in movement or rotation. SolidWorks Motion 2009 Training Manual Excerpt Lesson 1 The MotionManager Animation, Basic Motion (Optional) Drag Motion 13 9 Drag. Drag the timebar to 8 seconds. Using the Triad, move the Bolt as shown. 10 Play. Click Play from Start . The animation shows the Bolt being unscrewed, moved out of the hole, rotated and moved away. Reverse Path This animation was created to remove the Bolt from the hole because it was easier to work from the placement in the hole. To generate the animation of the Bolt being placed into the hole, we can use Reverse Path. Where to Find It � Select a set of keypoints and right-click Reverse Path. 11 Selections. Drag-select the keypoints of the Bolt. Right-click Reverse Path. Play the animation to see the Bolt move into the hole. 12 Save and close all the files. Drag Motion The motion of assembly components due to dragging can be captured by the MotionManager. This type of motion was shown in the SolidWorks Essentials manual. General Sequence When you are dragging components to create the animation, the general sequence is as follows: 1. Drag the timebar to the ending time. 2. Drag the assembly components to their ending position. This process can be repeated for multiple animations within the same motion study. Lesson 1 SolidWorks Motion 2009 Training Manual Excerpt The MotionManager Animation, Basic Motion (Optional) 14 Drag Motion 1 Open existing assembly. Open the existing assembly UJ_for_INT from the Lesson 1\ Case Studies\Drag Motion folder. 2 Open motion study. Click the Animation1 tab to open the MotionManager. 3 Drag timeline. Drag and drop the timeline at the 10 second position. This determines the length of the
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