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生化危机启示录全攻略.pdf

生化危机启示录全攻略.pdf

上传者: yucv2006 2012-02-28 评分1 评论0 下载414 收藏10 阅读量542 暂无简介 简介 举报

简介:本文档为《生化危机启示录全攻略pdf》,可适用于赤壁领域,主题内容包含ResidentEvil:Revelations:FAQWalkthroughbyBerserkerVersion,LastUpdatedViewD符等。

Resident Evil: Revelations: FAQ/Walkthrough by Berserker Version 1.0, Last Updated 2012-02-27 View/Download Original File Hosted by GameFAQs Return to Resident Evil: Revelations (3DS) FAQs & Guides Liked this FAQ? Click here to recommend this item to other users. - - - - - - - - - - - - R E S I D E N T E V I L - - - - - - - - - - - - - - ____ _____ ____ _ ____ _____ _ _ _____ _____ __ __ _ _ | _ \ | ____|/ ___| | || _ \ | ____|| \ | ||_ _| | ____|\ \ / /| || | | |_) || _| \___ \ | || | | || _| | \| | | | | _| \ \ / / | || | | _ < | |___ ___) || || |_| || |___ | |\ | | | | |___ \ V / | || |___ |_| \_\|_____||____/ |_||____/ |_____||_| \_| |_| |_____| \_/ |_||____/ ____ _____ __ __ _____ _ _ _____ ___ ___ _ _ ____ | _ \ | ____|\ \ / /| ____|| | / \ |_ _||_ _|/ _ \ | \ | |/ ___| | |_) || _| \ \ / / | _| | | / _ \ | | | || | | || \| |\___ \ | _ < | |___ \ V / | |___ | |___ / ___ \ | | | || |_| || |\ | ___) | |_| \_\|_____| \_/ |_____||_____|/_/ \_\|_| |___|\___/ |_| \_||____/ G U I D E Authored by: Berserker Version: 1.0 Last update: 2/27/12 - - - My site: www.berserkersblog.blogspot.com Visit my youtube page: www.youtube.com/BerserkerSTARS - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - =-=-=-=-=-=-=-=-=-=- - T A B L E O F C O N T E N T S - -=-=-=-=-=-=-=-=-=-=-= -- Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . [IN00] -- Basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [BA00] -- Campaign Walkthrough . . . . . . . . . . . . . . . . . . . . . . . . [WT00] Prologue --------------------------------------------------------------- - Prologue . . . . . . . . . . . . . . . . . . . . . . . . . . . [WT01] Episode 01 - Into the Depths ------------------------------------------- - Scenario 1 . . . . . . . . . . . . . . . . . . . . . . . . . . [WT02] - Scenario 2 . . . . . . . . . . . . . . . . . . . . . . . . . . [WT03] Episode 02 - Double Mystery -------------------------------------------- - Scenario 1 . . . . . . . . . . . . . . . . . . . . . . . . . . [WT04] - Scenario 2 . . . . . . . . . . . . . . . . . . . . . . . . . . [WT05] Episode 03 - Ghost of Veltro ------------------------------------------- - Scenario 1 . . . . . . . . . . . . . . . . . . . . . . . . . . [WT06] - Scenario 2 . . . . . . . . . . . . . . . . . . . . . . . . . . [WT07] Episode 04 - A Nightmare Revisited ------------------------------------- - Scenario 1 . . . . . . . . . . . . . . . . . . . . . . . . . . [WT08] Episode 05 - Secrets Uncovered ----------------------------------------- - Scenario 1 . . . . . . . . . . . . . . . . . . . . . . . . . . [WT09] - Scenario 2 . . . . . . . . . . . . . . . . . . . . . . . . . . [WT10] - Scenario 3 . . . . . . . . . . . . . . . . . . . . . . . . . . [WT11] Episode 06 - Cat and Mouse --------------------------------------------- - Scenario 1 . . . . . . . . . . . . . . . . . . . . . . . . . . [WT12] - Scenario 2 . . . . . . . . . . . . . . . . . . . . . . . . . . [WT13] Episode 07 - The Regia Solis ------------------------------------------- - Scenario 1 . . . . . . . . . . . . . . . . . . . . . . . . . . [WT14] - Scenario 2 . . . . . . . . . . . . . . . . . . . . . . . . . . [WT15] Episode 08 - All on the Line ------------------------------------------- - Scenario 1 . . . . . . . . . . . . . . . . . . . . . . . . . . [WT16] - Scenario 2 . . . . . . . . . . . . . . . . . . . . . . . . . . [WT17] - Scenario 3 . . . . . . . . . . . . . . . . . . . . . . . . . . [WT18] Episode 09 - No Exit --------------------------------------------------- - Scenario 1 . . . . . . . . . . . . . . . . . . . . . . . . . . [WT19] - Scenario 2 . . . . . . . . . . . . . . . . . . . . . . . . . . [WT20] Episode 10 - Tangled Webs ---------------------------------------------- - Scenario 1 . . . . . . . . . . . . . . . . . . . . . . . . . . [WT21] - Scenario 2 . . . . . . . . . . . . . . . . . . . . . . . . . . [WT22] Episode 11 - Revelations ----------------------------------------------- - Scenario 1 . . . . . . . . . . . . . . . . . . . . . . . . . . [WT23] - Scenario 2 . . . . . . . . . . . . . . . . . . . . . . . . . . [WT24] Episode 12 - The Queen is Dead ----------------------------------------- - Scenario 1 . . . . . . . . . . . . . . . . . . . . . . . . . . [WT25] - Scenario 2 . . . . . . . . . . . . . . . . . . . . . . . . . . [WT26] -- Weapons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [WE00] - Handguns . . . . . . . . . . . . . . . . . . . . . . . . . . . [WE01] - Machine Guns . . . . . . . . . . . . . . . . . . . . . . . . . [WE02] - Shotguns . . . . . . . . . . . . . . . . . . . . . . . . . . . [WE03] - Rifles . . . . . . . . . . . . . . . . . . . . . . . . . . . . [WE04] - Magnums . . . . . . . . . . . . . . . . . . . . . . . . . . . [WE05] - Other Equipment and Explosives . . . . . . . . . . . . . . . . [WE06] - Part Upgrades (Campaign Mode) . . . . . . . . . . . . . . . . [WE07] - Part Upgrades (Raid Mode) . . . . . . . . . . . . . . . . . . [WE08] -- Enemies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [EN00] -- List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [LI00] - Mission List . . . . . . . . . . . . . . . . . . . . . . . . . [LI01] - Handprint List . . . . . . . . . . . . . . . . . . . . . . . . [LI02] - Enemy Location List . . . . . . . . . . . . . . . . . . . . . [LI03] - Unlockable List . . . . . . . . . . . . . . . . . . . . . . . [LI04] -- Hell Mode Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . [HM00] -- Raid Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [RM00] -- Everything Else . . . . . . . . . . . . . . . . . . . . . . . . . . . [EE00] =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= [IN00] =============================================================================== _____ _ \_ \ _ __ | |_ _ __ ___ / /\/| '_ \ | __|| '__|/ _ \ /\/ /_ | | | || |_ | | | (_) | \____/ |_| |_| \__||_| \___/ I N T R O D U C T I O N =============================================================================== =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - I N T R O - =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Welcome to my Resident Evil: Revelations guide, fellow horror gamer! - Berserker =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - B E F O R E T H E Y W E R E . . . - Chris Redfield has been dispatched to a location in the middle of the Mediterranean sea in order to investigate. Upon losing contact with Chris, the Bioterrism Security Assessment Allicance (BSAA) sent in Jill Valentine and her new partner Parker Luciani to search for Chris. As the two characters follow traces of a comm link in their tugboat while sailing across the stormy Mediterranean, they find a massive black ship. The ship used to be a well known cruise liner known as the "Queen Zenobia". Parker and Jill dock near the ship then get on and that is where their journey starts. - L O S T I N N I G H T M A R E S - Resident Evil: Revelations tells us the tale of Jill and Chris' adventures aboard the Queen Zenobia before their fateful separation at the Spencer Estate in Lost in Nightmares - the download content for Resident Evil 5. Revelations is much like Lost in Nightmares overall - it has the same style of RE5 gameplay along with a more horror-like atmosphere when compared to RE5. This guide includes a walkthrough of the full game of Resident Evil Revelations. All handprints and other secrets and unlockables are all fully covered in the unlockables sections (or will be once I get around to them). - C H R I S N O W . . . C H R I S A L W A Y S - I have stuck with Resident Evil 5 for near three years, and have followed the Resident Evil series from console to console ever since the original game on PSone, so this guide comes from a very hardcore Resident Evil fan. I'm also a huge fan of Chris Redfield - he's easily my favorite video game character. Check my youtube for proof on that. - - - - - - - - - - - - - M O T I V A T E M E - - - - - - - - - - - - - - If you find this walkthrough helpful, give me a recommend by clicking the middle link on the black bar above this guide on GameFAQs and/or give me a subscription on youtube! I'd really appreciate it. If you have the time, you can also leave me a comment on the following blog post on my site: http://www.berserkersblog.blogspot.com/2012/02/resident-evil-revelations- guide.html - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - [BA00] =============================================================================== ___ _ / __\ __ _ ___ (_) ___ ___ /__\// / _` |/ __|| | / __|/ __| / \/ \| (_| |\__ \| || (__ \__ \ \_____/ \__,_||___/|_| \___||___/ B A S I C S =============================================================================== =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- - B A S I C S - -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= This section contains all the basic information to help a beginning player out with the controls and other basic features of Resident Evil: Revelations. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ======== CONTROLS ======== -- Type A controls Type A is much like the classic control setup from the older RE titles except that a player does not have to hold a button and move the circle pad in order to run. Press up on the circle pad all the way in order to run and press up lightly to walk. Circle pad foward - Walk/Run (Hold lightly to walk) Circle pad left/right - Rotate L + circle pad - Strafe Circle pad down + B - Quick turn Y - Interact/Examine/Open doors/Melee A - Use herb Hold R + circle pad - Ready/Aim weapon Hold R + tap Y - Fire Hold R + tap B - Reload X - Use subweapon Control pad right - Change weapons Control pad left - Change subweapons Start - Display pause menu -- Type B controls Type B controls changes the movement so that when a player presses to the right or left on the circle pad, the character will automatically strafe in that direction. In order to turn, a player must hold the B button then press to the right or left on the circle pad. This control setup is much like RE5's Type D controls except a player will have to hold the B button then rotate the circle pad to the right or left in order to turn the character. Circle pad forward - Walk/Run (Hold lightly to walk) Hold B + Circle pad left/right - Rotate Circle pad left/right - Strafe Circle pad down + B - Quick turn Y - Interact/Examine/Open doors/Melee A - Use herb Hold R + circle pad - Ready/Aim weapon Hold R + tap Y - Fire Hold R + tap B - Reload X - Use subweapon Control pad right - Change weapons Control pad left - Change subweapons Start - Display pause menu -- Type C controls Type C is a control type that is similar to a first person shooter. Rotate your character with the face buttons (A/B/X/Y) to the side of the screen - A, B, X and Y basically serve as a right analog. While aiming with the L button, your character can move freely while in an aiming pose if the circle button is tilted in a direction. This control type is much like the control type of Syphon Filter: Dark Mirror and Logan's Shadow. Circle pad forward - Walk/Run (Hold lightly to walk) A/Y - Rotate/Adjust aiming X/B - Control camera/Adjust aiming Circle pad left/right - Strafe Control pad up - Quick turn Y - Interact/Examine/Open doors/Melee Control pad right - Use herb Hold L + A/B/X/Y - Ready/Aim weapon Hold L + tap R - Fire Control pad left - Reload Control pad down - Use subweapon Start - Display pause menu NOTE: While aiming (holding L) with control type C, a player can use all face buttons (A/B/X/Y) to control the camera movement. While standing still, a player can only control the camera with X (Upwards) and B (Downwards). A and Y only serve to rotate the camera when not aiming. -- Type D controls Type D is an exclusive control type for when the Circle Pad Pro is attached to the 3DS. The Circle Pad Pro adds an extra right circle pad and two extra buttons (ZL and ZR) to the top of the 3DS. Type D controls are much like Type C controls except that the camera is controlled by the right circle pad instead of the face buttons (A/B/X/Y). The subweapon button is switched to R and the ZL and ZR buttons control aiming and firing respectively. A player can aim with ZL and move while holding the left circle pad - the actual adjustment of aim is controlled with the right circle pad. ZR is the new interaction button instead of the Y button. The Y button becomes an instant reload button with Type D controls. Left circle pad - Walk/Run (Hold lightly to walk) Right circle pad - Rotate/Adjust aiming Left circle pad right/left - Strafe Left circle pad down + B - Quick turn ZR - Interact/Examine/Open doors/Melee A - Use herb Hold ZL - Ready/Aim weapon Hold ZL + tap ZR - Fire Y - Reload R - Use subweapon Control pad right - Change weapons Control pad left - Change subweapons Start - Display pause menu NOTE: If control types are changed to another control type while the circle pad pro is attached the Circle Pad Pro must be recalibrated. Pause the game then enter the "Controls" menu and change Circle Pad Pro Settings to "Use" then press and hold ZL + ZR when prompted to use the Circle Pad Pro controls (Type D) once again. There is a time limit to press the buttons in, so select "Use" again if the Circle Pad is not calibrated correctly. __________________________ I N V E S T I G A T I N G \____________________________________________________ ------------------------------------------------------------------------------- ========= SEARCHING ========= When the Y button appears while standing next to an object, press the Y button to search the current area. Your character cannot search an area when talking over radio - the Y button will appear with a slash over it and the search action cannot be activated until the radio conversation is finished. ______________________________ T H E T O U C H S C R E E N \________________________________________________ ------------------------------------------------------------------------------- ================================= INVENTORY AND MAP (BOTTOM SCREEN) ================================= -- Main Weapons The top portion of the bottom screen displays your character's list of main weapons. Touching the icon of an unequipped weapon will instantly equip that weapon. Touching the icon of a currently equipped weapon will reload that weapon. -- Sub Weapons Along the left portion of the touch screen below the main weapons list if the list of your character's current subweapons. Touch a weapon on the list of sub weapons to instantly equip that weapon. Once the scanner is obtained, touch the scanner icon to equip the scanner then touch it again to unequip the scanner. -- Mini Map The Mini map of the current area is displayed below the list of main weapons and to the right of the list of subweapons. A glowing blue circles shows the location of your current character on the map and the cone of vision in front of the circle shows the way the character is facing. The camera for the top screen can be controlled by touching the map screen and sliding your finger across the map portion of the touch screen. Be sure to hold your finger on the map, starting in the center, and then slowly drag your finger across the touch screen. See the "Map Screen Camera Movement" section below for more details on how to use the camera movement to your advantage. -- Menu Touch the "Menu" tab on the right side of the map screen to access a list of tabs organized by Items, Ammo and Files. Use the L and R buttons to cycle through the tabs then use the circle pad to select an item. Press the A button to examine the item. All files collected throughout the game can be read again by accessing the menu tab. ======================================================== MAP SCREEN CAMERA MOVEMENT (QUARTER TURN/QUICK AIM TURN) ======================================================== NOTE: Touching the bottom map screen can only turn the camera with Type A or B controls. The camera will not turn while Type C or D controls are selected as the current control type. The bottom touch screen displays a mini map of the current stage. A player can touch the middle of the mini map and hold their finger in the center then slide their finger to any portion of the map in order to make the top screen camera face that direction. By rotating the camera while touching the map, a player can perform a quick turn in that direction if the aiming button is pressed afterward. Your character will point their currently equipped weapon toward the direction the camera faces. Basically, a player can perform RE4 and RE5's "quick aim turn" or more commonly known as the "quarter turn" by touching the map screen and aiming after the camera switches direction. Touching the mini map to turn the camera in a direction is quite tricky at first. If you just want to rotate the camera to the right or left, it's best to place your finger in the middle of the screen then touch the map and drag your finger to the outer portion of the screen - you can literally drag your finger across the menu bar and subweapons and still have control of the camera. Once the camera has been rotated, it will stay locked in on that angle. The only way to switch the locked camera it is to a) Move with your character (it will go back to default view) b) Aim with weapon (the character will aim toward the center of the angle) c) Use the map screen to rotate the camera again You can literally touch the map screen and make the camera turn a full 360 degrees around your character just by touching and sliding your finger across the bottom screen. A player can also rotate the camera while walking or running, but remember that the camera will return to default position once you let go of the touch screen while moving. All of this takes practice obviously. The touch screen is literally your right thumbstick/analog for adjusting the camera angle like in RE5. The most important part to learn is to touch the center of screen and HOLD your finger th

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