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战隼4.0联合力量 手册.pdf

战隼4.0联合力量 手册.pdf

上传者: daxia
424次下载 0人收藏 暂无简介 简介 2011-03-02 举报

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BATTLEFIELDOPERATIONSFALCON4.0ALLIEDFORCEBattlefieldOperations:Falcon4.0AlliedForcePage1of716TableOfContentsTHERE’SAHUGEWARGOINGON.-3ABOUTTHISMANUAL-6CHAPTER1:LEARNINGHOWTOFLY-7CHAPTER2:LEARNINGTOTURN-26CHAPTER3:LANDINGANDNAVIGATION-55CHAPTER4:AIR-TO-AIRWEAPONS-85CHAPTER5:AIR-TO-GROUNDWEAPONS-117CHAPTER6:AIR-TO-AIRREFUELING-173CHAPTER7:MISSILETHREATREACTION-179CHAPTER8:BASICFIGHTERMANEUVERS-187CHAPTER9:INSTANTACTION-205CHAPTER10:DOGFIGHT-208CHAPTER11:TACTICALENGAGEMENT-215CHAPTER12:THECAMPAIGN-253CHAPTER13:LOGBOOK-284CHAPTER14:ACMI-290CHAPTER15:TACTICALREFERENCE-295CHAPTER16:SETUP-298CHAPTER17:THECONSOLES-316CHAPTER18:THEHUD-352CHAPTER19:THEMFDS-384CHAPTER20:THEICPANDDED-403CHAPTER21:THERADAR-418CHAPTER22:THEVIEWS-441CHAPTER23:RADIOCOMMANDS-452CHAPTER24:AIRPORTOPERATIONS-463CHAPTER25:AERODYNAMICSANDGFORCES-470CHAPTER26:ENEMYTACTICS-477CHAPTER27:MULTIPLAYER-494CREDITSANDACKNOWLEDGEMENTS-507GLOSSARY-509AIRBASETERMINOLOGY-519BattlefieldOperations:Falcon4.0AlliedForcePage2of716Thereyouhaveitinanutshell.ThequotecamefromafanoftheFalconseriesofsimulatorsanditperfectlysumsupwhatthisgameisallabout.Wesay"game"withalittlecaution.ForhardenedfollowersofFalcon4.0,thefranchisehascometorepresentthemostadvancedandimmersivemilitaryflightsimulatoreverproducedforthehomePC.BattlefieldOperations:Falcon4.0AlliedForce(FalconAF)buildsuponthatreputationtogivetheclosestfeelingyetofwhatitisliketoflyoneofthemostimportantcombataircraftofthemodernera.TheF-16FightingFalcon,otherwisecalledthe"Viper"bythosethatflyit,istheworkhorseoftheUnitedStatesAirForceandmanyofheralliesaroundtheworld.Todate,morethan4,000Vipershaverolledofftheproductionlineinvariousguises.TheViper'simpressivecombatrecordincludesbothGulfconflictsandthewarintheBalkans.InFalconAF,you'lllearntoflyrealisticairandgroundattackmissionsandfeelpartofadynamic,real-timewarenvironment.ThismanualwillguideyouthrougheveryaspectofoperatingtheViper.Notonlywillyoubecomeproficientinsidethecockpit,butyouwillalsogainanunderstandingofthewayweaponssystemsoperateinthewarandthecomplexitiesoffightinginthehigh-techbattlefield.TherearefourmainareasofplayinFalconAF.Thisisyourfirstportofcallifyouarelookingforanadrenalinerush.Jumpstraightintoajetthat'salreadyintheairandshootdownasmanyenemyaircraftasyoucan.Youcanalsoattackgroundtargetsinthesamearena.It’snoplaceforthefainthearted...theenemywilljustkeeponcoming."THERE’SAHUGEWARGOINGON.SOMEONEPUTYOUINCHARGEOFANF-16."InstantActionBattlefieldOperations:Falcon4.0AlliedForcePage3of716Battleitouthead-to-headagainstcomputer-controlledaircraftoryourfriendsovertheInternetoronaLocalAreaNetwork(LAN).Flyinteamstopracticein-flightcoordinationandmaneuversagainsttheenemy.Thereareanumberofeasilyselectedparameterssoyoucanfocusontheskills,aloneorinteamplay,thatyouwanttohone.AnumberoftrainingmissionsareheretohelpgetyouuptospeedwiththecomplexitiesandchallengesofflyingtheF-16.Fromtakeofftomissilethreatavoidance,thesemissionswillhelpprepareyouforcombatinthevirtualbattlefield.Createyourownmissionsorflymissionscreatedbyothers.FalconAFcomeswithacompleteandeasytousemissioneditor.Letyourimaginationwandertodesignandflyanytypeofmissions,beitCloseAirSupport,Intercept,oradozenothermissiontypes,thenengageanytypeofenemyyouwant.Youaretheoneincontrol.Youcanimportcustommademissionsfromyourfriends,flyormodifythem.Thisisthemostdemandingyetrewardingchallenge.YouassumetheroleofaveteranF-16pilotassignedtoasquadrontakingpartinaconflictineithertheBalkansorKorea.Yoursuccessorfailuretoaccomplishyourmissionsplaysadirectpartintheprogressofthewar.Watchhowthecampaignevolvesdynamicallyandinreal-time.Notwomissionsareeverthesame.Thecampaignisunscripted,unpredictableandunmatchedinitsrealisticdepictionofadynamicbattlefieldenvironment.FalconAFaccuratelyrecreatestheexperienceofoperatinganF-16fighter.TheprincipalversionmodeledinFalconAFistheBlock50/52.Youwillsoonrealizetheimmensedepthofthissimulation.Themoreyoulearnthemoreyoubegintoappreciatetheamountoftrainingandskillrequiredbythosepilotswhodoit"forreal".Thereareseveral"tools"inthesimulationthatcanhelpyouassessyourprogressanddebriefyourmissions.Detailsaboutyourpilotcharacter,suchascallsign,arecontainedinthissection.Hereyoucankeeptrackofthenumberofaircraftyouhaveshotdownandthenumberofenemyunitsdestroyed.Medalsandranksareawardedaccordingtoapointssystem.Youcansimultaneouslykeeptrackofmultiplepilotsinyourlogbook.AirCombatManeuveringInstrumentation.Probablythemostusefultoolforthefighterpilot.TheACMIletsyourevieweveryaspectofyourcompletedmission.Usesimplemoviestylecontrolstomovebackandforthalongtoanytimeinyourmission,towhatevereventyouwanttosee,orwatchthemissioninitsentiretyfromavarietyofviewpoints.YoucananalyzethewayyousuccessfullyevadedanSA-2orseehowthosetwoSU-27Flankersgotontoyourtail.DogfightTrainingTacticalEngagementCampaignLogbookACMIBattlefieldOperations:Falcon4.0AlliedForcePage4of716Thecomprehensivereferenceguideforeveryaircraft,weaponandunitinthegame.HereyoucanfindouttheradarwarningsignatureofaMig21forexample,ortheapproximaterangeofasurface-to-airmissile.Amustforthediscerningpilot.TacticalReferenceBattlefieldOperations:Falcon4.0AlliedForcePage5of716Thisissomebasicinformationaboutthestylesusedwithinthismanual.KeyboardinputislabelledlikeTHIS.Inthismanual,thekeystrokesrelatetotheUS/UKkeyboardlayout.Notethatkeyboardlayoutsfromothercountriesaredifferent,soyoumightneedtopressadifferentkeythanspecifiedinthemanual.Ifavailable,checkthekeystrokeschartofyourcountry,whichyoucanfindintheDOCSfolderofyourFalconAFinstallation.Thechartcontainsallstandardkeystrokesandkeycombinations.TextthatappearsonthescreenislabelledlikethisAudioresponsesarelabelledlikethisForuptodateinformation,youcanvisitLeadPursuitathttp://www.lead-pursuit.com/.Copyright2005,LeadPursuit.Allrightsreserved.ABOUTTHISMANUALBattlefieldOperations:Falcon4.0AlliedForcePage6of716Part1ofthisFlightHandbookconsistsofanumberoftrainingmissions.ThemissionsthemselvesarelocatedintheTrainingsectionofthegame,andthemissiondescriptionsandinstructionsarecontainedhereinthemanual.Themissionsaretask-orientedandteachveryspecificskills.Theyprovidealltheinstructionyouwillneedtocompleteeachlearningobjective,butthereisonecaveat.Thetrainingmissionsuseabuildingblockapproach.Ifyoutrytoflyoneoftheadvancedmissionswithoutfirstlearningtheskillsetsfromtheearliermissions,youmayhavedifficulty.ThesetrainingmissionsaredesignedtoteachyouhowtoflytheF-16inthesamewayasarealF-16pilotlearnstoflyhisjet.FalconAFisthemostrealisticflightsimulationeverbuilt,andfeaturesscalablelevelsofdifficultytoaidnewpilots.TheskillsandknowledgerequiredtousetheF-16'ssystemsarenoteasytolearn,andwilltaketimeandefforttomaster.Forthisreason,it'ssuggestedyoufollowthisstepbysteptrainingregimen.CHAPTER1:LEARNINGHOWTOFLYOverviewTrainingMissionSetupBattlefieldOperations:Falcon4.0AlliedForcePage7of716Allofthesetrainingmissionsassumeaspecificsetup.Pleasefollowtheseinstructionsforallofthe30trainingmissions:1.SelectSetupfromthemainmenu.2.ClicktheSimulationtabatthetopofthewindow.3.Select"Ace"fromtheSkillLeveloption.ThiswillsettheFlightModel,Avionics,WeaponsEffects,Autopilot,AirRefuelingandPadlockingtotheproperoptions.4.Ontheright-handsideofthewindow,turnLabelsonbyclickinginthebox.NotethattheSkillLevelchangestoVeteran.5.ClicktheGraphicstabatthetopofthewindow.6.MakeyourGraphicsselectionsbasedonyourprocessor,videocard,availableRAM,etc.SeeChapter16:Setupforrecommendedsettings.Toloadatrainingmission,firstclickTrainingfromthemainmenu.Thelistoftrainingmissionswillthenappear.ClickonthetrainingmissionyouwanttostartandclicktheCommitbuttoninthebottomright-handcorner.UnderMissionScheduleonthenextscreen,thetrainingmissionwillbeselectedandyouwillseethedefaultname("2ndLt.JoePilot")nexttoanaircrafticon.IfyouhavepreviouslycreatedapilotintheLogbook,youwillseethenameyoucreatedinstead.ClicktheFlyiconinthebottomright-handcornertostartthetrainingmission.YoucanalwayspressSHIFT-Patanytimeduringthetrainingmissionto"freeze"thegame.Unliketheregularpausemode(Pkey),freezingthegameletsyouoperatealltheF-16avionicsandinstruments,mostnotablytheradar.NotethatthemissionclockkeepstickinginFreezemode.Ifyouaresupposedtobeataspecificlocationataspecifictime,thetimeyouspendinFreezemodecountsagainstyou.HowToLoadATrainingMissionFreezeModeBattlefieldOperations:Falcon4.0AlliedForcePage8of716TheobjectiveofthismissionistolearnhowtocontroltheF-16.Whenyoucompletethismission,youwillhaveafeelhowthefighterrespondstocontrols,andwhatitcando.Thereisnopointtakingamulti-milliondollaraircraftupagainstthebadguysifyoucan'tcontrolthejet.ThismissionisthefirstinaseriesofaircrafthandlingtrainingmissionspatternedaftertheAirForce'srealF-16trainingsyllabus.Intherealsyllabus,thissortieiscalled"TR-1"or"TransitionSortie1."Keepinmind,however,thatwhenapilotfirststartstoflytheF-16,heorshealreadyknowshowtoflyotherjets.Sinceyoumaybeanexperiencedreallifepilot,ora3yearoldwhohasaccidentallyhitthewrongicon,we'regoingtotakeitslowandstartwiththeverybasics.Ifyoufeelyou'veseenallthisbefore,moveontothenextmission.ControllingtheplaneinFalconAFandintherealF-16isreallynotverydifficult.Fightinginthejet,however,isanothermatter.ModernfightersliketheF-16areadreamtoflybutdevilishlyhardtofightin.Today'sfightersbarragethepilotwithinformationwhich,whencombinedwithincreasedspeed,createsatempoofaircombatthatisclosetothelimitsofhumancapability.Alongwiththechallengeofsensorfusionandtempo,modernfightersalsofeatureaviolenthigh-Genvironment.Gforceistheforcethatactsonthejetwhenitturns.It'sliketheoldexampleofswingingabucketofwaterontheendofarope.Thewaterstaysinthebucketbecauseoftheforcepressingthewatertowardstheoutsideofthearc.TheGforceonanaircraftisessentiallythesamethingexceptgreaterinmagnitude.TheGforcesofmodernaircombatwouldturnthefightersofoldintokindling(orpaperclips).Thefighterpilotsofyore,ofcourse,facedchallengesoftheirown.Theirprimarychallengewasthesheerdifficultyofjustflyingtheiraircraft.OlderaircraftweresimplyalothardertoflythantheF-16.SkillssuchasflyinganF-86closetoitsmaneuveringlimit,manualbombingintheF-105andmarksmanshipinaP-51demandedgreatflyingskill.TheF-16,incontrast,hasaflightcontrolcomputerthatlimitsGsandothercriticalflightparameterstohelpkeepthepilotoutoftrouble.Inaddition,theF-16FireControlComputerputsthebombsonthetarget.Ingeneral,theF-16isjusteasiertofly.Thisdoesn'tmeanthepilothastositbackandjustpressabuttonoccasionally.Therearechallengesaplenty,andlikeanyaircraftlandingisgoingtokeepyoubusy.Mission1:BasicAircraftHandlingBattlefieldOperations:Falcon4.0AlliedForcePage9of716SinceFalconAFfliesliketherealjet,itshouldberelativelyeasytofly.Justbecauseflyingthejetiseasy,however,doesnotmeanthatitiseffortlessorthatthereisnolearningcurve.Thismissionwillhelpyoumasterflyingsoyoucangoontothemorecomplexanddemandingaircombattasks.Wewillalsocoverafewdisplaysandinstrumentsthatarealsoshowninotherpartsofthismanual.Everythingyouneedtoflythismissionwillbepresentedhere.Beginthetrainingmissionbyselecting01BasicHandlingundertheTrainingsection.PresstheCOMMITbutton,inthenextscreenpressFLY.Oncein3Dworld,pressSHIFT-Ptofreezethegamewhileyoulookaroundthecockpit.FalconAFfeaturesseveralviews,butwewillstartwiththecockpit.Press2onthetoprowofthekeyboardtomakesureyouareinthe2-DCockpitview.ThiscockpitnotonlylooksexactlyliketherealF-16cockpitbutalsofeaturesthesamefunctionality.ThemostobviouscockpitfeatureistheHUD(Head-UpDisplay).TheHUDislocatedatthetopofthecockpitandisbyfarthemostusefulofallcockpitdisplays.HereisalistofthepartslabeledinFigure1-1andwhattheyareusedforintheHUD.Figure1-1zTheflightpathmarkeristhemostimportantindicatorontheHUD.Thissymbolshowsthepilotthejet'sflightpathorvector.Ifyouuseyourjoysticktoplacetheflightpathmarkeronapointoverthegroundandholditthere,thejetwillimpactthegroundonthatexactspot.Hopefully,youwon'tbedoingthatveryoften.Theflightpathmarkercanbeusedinaverysimilarwaytoflytoaprecisepointonarunway.TheF-16canbeflowninlevelflightorpreciseclimbsanddivesusingtheflightpathmarker.zTheguncrossisthesmallcrosssymbolatthetopoftheHUD.Thisisanimportantreferencesinceitrepresentswherethenoseoftheaircraftispointing.Thereisadifferenceinwheretheaircraftispointingandthedirectioninwhichtheaircraftismoving.TheAngleofAttack(AOA)indicatesthedifferenceinverticaldegrees(noseupordown)betweenguncross(wheretheaircraftispointing)andtheflightpathmarker(wheretheaircraftisgoing).Thedifferencebetweentheguncross(thenoseoftheaircraft)andtheflightpathmarkerisameasureofyourcurrentAOA.zThepitchladderprovidesalevelflightreferencealongwithareferenceforclimbsanddescents.ThelongsolidhorizontallineinthemiddleoftheHUDisthe0pitchline.ItcanbeeasilydifferentiatedfromtheotherpitchladderlinesbecauseithasnonumberassociatedwithTheHUDBasicsBattlefieldOperations:Falcon4.0AlliedForcePage10of716it.Thedashedpitchladderlinesshowdescentsin5incrementswhilethesolidlinesshowclimbs.zTheairspeedscaleisontheleftsideoftheHUD.Sincethisscaleshowsairspeed,400meansthatyouaregoingat400knots(nauticalmilesperhour).TheairspeedscalehasaCnexttothetickmark,whichstandsforcalibratedairspeed.zThealtitudescaleisontherightsideoftheHUD.Thisscaleusuallyshowsaircraftaltitudeinhundredsoffeetabovesealevel,alsocalledMSL(MeanSeaLevel).Thescaleshowsattitudesinthousandsoffeetnormally,soifthescaleshows16,0,thatis16,000feetabovesealevel.Whenyouget"downintheweeds",below1,200feetfromtheground,thealtimeterchangestodifferentaltitudedisplayintheHUD.Thisscaleshowshundredsoffeet,whentheslidingbarisnextto"2",youare200feetabovetheground.Keepinmindthatthisisthegrounddirectlyunderneathyourjetandnotthegroundthatisinfrontofyou.Asyouclimbandgetabove1,500feet,thescalegoesbacktothenormalsealevelscale.Thereisanindicatornexttothealtitudereadout,thatshowsBwhenthebarometricaltimeterisbeingused(MSLdisplay),andaRwhentheradaraltimeterisinuse(AGLdisplay).Additionally,youwillgettheBwhentheradaraltimeterisswitchedoff,orwhenyourjetisnotreasonablyparalleltotheground.zTheheadingscaleatthebottomoftheHUDshowsaircraftheading.Thescalesimplyshowsaircraftheadingindegrees.Aheadingof270wouldbe270.zTheHUDGmeterinthetopleftcorneroftheHUDshowscurrentGforcesactingonthejet,whereastheGmeteratthebottomleftcorneroftheHUD,justabovetheNAVsymbol,showsthemaximumGforceyouhavepulledsofarduringagivenflight.SeeChapter25:AerodynamicsandGForcesforadetailedexplanationofGForces.Figure1-1showsallthevariousindicatorsontheHUDdisplaycalledup,whichisthewayyounormallyflyinbothFalconAFandtherealF-16.NotallfighterpilotsusetheHUDthesameway.YoucanconfigureyourHUDdisplaytosuityourneedsjustastherealpilotsdo.PressHtochangethescalesoftheHUD.ThefirsttimeyoupressH,itwillremovetheanalogscales,leavingdigitalreadoutsofthealtitude,speedandheading.Thesecondtimetheanalogscalescomeback,butlefttothealtitudescaleyouwillseeanAOAindicator.Additionallythereadoutoftheheadingscalechanges.PressHathirdtimetoreturntothedefaultHUDdisplay.PressSHIFT-CTRL-ALT+CtochangetheHUDcolor.Sincethegroundcanbecoloredgreen,thisoptioncanbeveryuseful.Thisoptionisnotavailableintherealjet.RealF-16HUDsareonlygreen.PressSHIFT-CTRL-ALT+Stomodifytheappearanceoftheheadingscale.SHIFT-CTRL-ALT+Pchangesthepitchladderandflightpathmarker.TheHUDdisplaysalotofotherinformationrelatedtoweaponsusageandwewilltalkmoreaboutHUDdisplayslikediamondsandtimingcuesinthetrainingmissionstocome.Weshoulddiscussanumberofcockpitinstrumentsanddisplaysbeforegettingairborne.Makesureyouareinthe2-DCockpitview,asshowninFigure1-3.Figure1-2HudControlOptionsBasicCockpitInstrumentsBattlefieldOperations:Falcon4.0AlliedForcePage11of716Figure1-3TheADI(AttitudeDirectorIndicator)providesanartificialhorizonandanaircraftsymbolsoyoucantelltheattitudeororientationoftheaircraftrelativetotheearth.Theairspeedindicatorshowstheaircraft'sairspeedinhundredsofknots.Whentheneedleisonthe4,youaregoing400knots.ThealtimetershowstheMSLaltitude(altitudeabovesealevel)oftheaircraftontherounddial.Thedigitalreadoutontheinsideofthedialshowsthealtitudeinfeet.Thewhiteneedleonthedialdisplaysthehundredsoffeetofthecurrentaltitude.Forexample,whenyouraircraftisbetween10,000and11,000feetandtheneedlepositionedonthe8,youareat10,800feetaltitudeMSL.BattlefieldOperations:Falcon4.0AlliedForcePage12of716Figure1-4TheAOAindicatorisatapethatshowstheangleofattackoftheaircraft.Inordertogeneratelift,thejetneedstohaveapositiveangleofattackorflyatapositiveangleintot

战隼4.0联合力量 手册.pdf

战隼4.0联合力量 手册.pdf

上传者: daxia
424次下载 0人收藏 暂无简介 简介 2011-03-02 举报

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BATTLEFIELDOPERATIONSFALCON4.0ALLIEDFORCEBattlefieldOperations:Falcon4.0AlliedForcePage1of716TableOfContentsTHERE’SAHUGEWARGOINGON.-3ABOUTTHISMANUAL-6CHAPTER1:LEARNINGHOWTOFLY-7CHAPTER2:LEARNINGTOTURN-26CHAPTER3:LANDINGANDNAVIGATION-55CHAPTER4:AIR-TO-AIRWEAPONS-85CHAPTER5:AIR-TO-GROUNDWEAPONS-117CHAPTER6:AIR-TO-AIRREFUELING-173CHAPTER7:MISSILETHREATREACTION-179CHAPTER8:BASICFIGHTERMANEUVERS-187CHAPTER9:INSTANTACTION-205CHAPTER10:DOGFIGHT-208CHAPTER11:TACTICALENGAGEMENT-215CHAPTER12:THECAMPAIGN-253CHAPTER13:LOGBOOK-284CHAPTER14:ACMI-290CHAPTER15:TACTICALREFERENCE-295CHAPTER16:SETUP-298CHAPTER17:THECONSOLES-316CHAPTER18:THEHUD-352CHAPTER19:THEMFDS-384CHAPTER20:THEICPANDDED-403CHAPTER21:THERADAR-418CHAPTER22:THEVIEWS-441CHAPTER23:RADIOCOMMANDS-452CHAPTER24:AIRPORTOPERATIONS-463CHAPTER25:AERODYNAMICSANDGFORCES-470CHAPTER26:ENEMYTACTICS-477CHAPTER27:MULTIPLAYER-494CREDITSANDACKNOWLEDGEMENTS-507GLOSSARY-509AIRBASETERMINOLOGY-519BattlefieldOperations:Falcon4.0AlliedForcePage2of716Thereyouhaveitinanutshell.ThequotecamefromafanoftheFalconseriesofsimulatorsanditperfectlysumsupwhatthisgameisallabout.Wesay"game"withalittlecaution.ForhardenedfollowersofFalcon4.0,thefranchisehascometorepresentthemostadvancedandimmersivemilitaryflightsimulatoreverproducedforthehomePC.BattlefieldOperations:Falcon4.0AlliedForce(FalconAF)buildsuponthatreputationtogivetheclosestfeelingyetofwhatitisliketoflyoneofthemostimportantcombataircraftofthemodernera.TheF-16FightingFalcon,otherwisecalledthe"Viper"bythosethatflyit,istheworkhorseoftheUnitedStatesAirForceandmanyofheralliesaroundtheworld.Todate,morethan4,000Vipershaverolledofftheproductionlineinvariousguises.TheViper'simpressivecombatrecordincludesbothGulfconflictsandthewarintheBalkans.InFalconAF,you'lllearntoflyrealisticairandgroundattackmissionsandfeelpartofadynamic,real-timewarenvironment.ThismanualwillguideyouthrougheveryaspectofoperatingtheViper.Notonlywillyoubecomeproficientinsidethecockpit,butyouwillalsogainanunderstandingofthewayweaponssystemsoperateinthewarandthecomplexitiesoffightinginthehigh-techbattlefield.TherearefourmainareasofplayinFalconAF.Thisisyourfirstportofcallifyouarelookingforanadrenalinerush.Jumpstraightintoajetthat'salreadyintheairandshootdownasmanyenemyaircraftasyoucan.Youcanalsoattackgroundtargetsinthesamearena.It’snoplaceforthefainthearted...theenemywilljustkeeponcoming."THERE’SAHUGEWARGOINGON.SOMEONEPUTYOUINCHARGEOFANF-16."InstantActionBattlefieldOperations:Falcon4.0AlliedForcePage3of716Battleitouthead-to-headagainstcomputer-controlledaircraftoryourfriendsovertheInternetoronaLocalAreaNetwork(LAN).Flyinteamstopracticein-flightcoordinationandmaneuversagainsttheenemy.Thereareanumberofeasilyselectedparameterssoyoucanfocusontheskills,aloneorinteamplay,thatyouwanttohone.AnumberoftrainingmissionsareheretohelpgetyouuptospeedwiththecomplexitiesandchallengesofflyingtheF-16.Fromtakeofftomissilethreatavoidance,thesemissionswillhelpprepareyouforcombatinthevirtualbattlefield.Createyourownmissionsorflymissionscreatedbyothers.FalconAFcomeswithacompleteandeasytousemissioneditor.Letyourimaginationwandertodesignandflyanytypeofmissions,beitCloseAirSupport,Intercept,oradozenothermissiontypes,thenengageanytypeofenemyyouwant.Youaretheoneincontrol.Youcanimportcustommademissionsfromyourfriends,flyormodifythem.Thisisthemostdemandingyetrewardingchallenge.YouassumetheroleofaveteranF-16pilotassignedtoasquadrontakingpartinaconflictineithertheBalkansorKorea.Yoursuccessorfailuretoaccomplishyourmissionsplaysadirectpartintheprogressofthewar.Watchhowthecampaignevolvesdynamicallyandinreal-time.Notwomissionsareeverthesame.Thecampaignisunscripted,unpredictableandunmatchedinitsrealisticdepictionofadynamicbattlefieldenvironment.FalconAFaccuratelyrecreatestheexperienceofoperatinganF-16fighter.TheprincipalversionmodeledinFalconAFistheBlock50/52.Youwillsoonrealizetheimmensedepthofthissimulation.Themoreyoulearnthemoreyoubegintoappreciatetheamountoftrainingandskillrequiredbythosepilotswhodoit"forreal".Thereareseveral"tools"inthesimulationthatcanhelpyouassessyourprogressanddebriefyourmissions.Detailsaboutyourpilotcharacter,suchascallsign,arecontainedinthissection.Hereyoucankeeptrackofthenumberofaircraftyouhaveshotdownandthenumberofenemyunitsdestroyed.Medalsandranksareawardedaccordingtoapointssystem.Youcansimultaneouslykeeptrackofmultiplepilotsinyourlogbook.AirCombatManeuveringInstrumentation.Probablythemostusefultoolforthefighterpilot.TheACMIletsyourevieweveryaspectofyourcompletedmission.Usesimplemoviestylecontrolstomovebackandforthalongtoanytimeinyourmission,towhatevereventyouwanttosee,orwatchthemissioninitsentiretyfromavarietyofviewpoints.YoucananalyzethewayyousuccessfullyevadedanSA-2orseehowthosetwoSU-27Flankersgotontoyourtail.DogfightTrainingTacticalEngagementCampaignLogbookACMIBattlefieldOperations:Falcon4.0AlliedForcePage4of716Thecomprehensivereferenceguideforeveryaircraft,weaponandunitinthegame.HereyoucanfindouttheradarwarningsignatureofaMig21forexample,ortheapproximaterangeofasurface-to-airmissile.Amustforthediscerningpilot.TacticalReferenceBattlefieldOperations:Falcon4.0AlliedForcePage5of716Thisissomebasicinformationaboutthestylesusedwithinthismanual.KeyboardinputislabelledlikeTHIS.Inthismanual,thekeystrokesrelatetotheUS/UKkeyboardlayout.Notethatkeyboardlayoutsfromothercountriesaredifferent,soyoumightneedtopressadifferentkeythanspecifiedinthemanual.Ifavailable,checkthekeystrokeschartofyourcountry,whichyoucanfindintheDOCSfolderofyourFalconAFinstallation.Thechartcontainsallstandardkeystrokesandkeycombinations.TextthatappearsonthescreenislabelledlikethisAudioresponsesarelabelledlikethisForuptodateinformation,youcanvisitLeadPursuitathttp://www.lead-pursuit.com/.Copyright2005,LeadPursuit.Allrightsreserved.ABOUTTHISMANUALBattlefieldOperations:Falcon4.0AlliedForcePage6of716Part1ofthisFlightHandbookconsistsofanumberoftrainingmissions.ThemissionsthemselvesarelocatedintheTrainingsectionofthegame,andthemissiondescriptionsandinstructionsarecontainedhereinthemanual.Themissionsaretask-orientedandteachveryspecificskills.Theyprovidealltheinstructionyouwillneedtocompleteeachlearningobjective,butthereisonecaveat.Thetrainingmissionsuseabuildingblockapproach.Ifyoutrytoflyoneoftheadvancedmissionswithoutfirstlearningtheskillsetsfromtheearliermissions,youmayhavedifficulty.ThesetrainingmissionsaredesignedtoteachyouhowtoflytheF-16inthesamewayasarealF-16pilotlearnstoflyhisjet.FalconAFisthemostrealisticflightsimulationeverbuilt,andfeaturesscalablelevelsofdifficultytoaidnewpilots.TheskillsandknowledgerequiredtousetheF-16'ssystemsarenoteasytolearn,andwilltaketimeandefforttomaster.Forthisreason,it'ssuggestedyoufollowthisstepbysteptrainingregimen.CHAPTER1:LEARNINGHOWTOFLYOverviewTrainingMissionSetupBattlefieldOperations:Falcon4.0AlliedForcePage7of716Allofthesetrainingmissionsassumeaspecificsetup.Pleasefollowtheseinstructionsforallofthe30trainingmissions:1.SelectSetupfromthemainmenu.2.ClicktheSimulationtabatthetopofthewindow.3.Select"Ace"fromtheSkillLeveloption.ThiswillsettheFlightModel,Avionics,WeaponsEffects,Autopilot,AirRefuelingandPadlockingtotheproperoptions.4.Ontheright-handsideofthewindow,turnLabelsonbyclickinginthebox.NotethattheSkillLevelchangestoVeteran.5.ClicktheGraphicstabatthetopofthewindow.6.MakeyourGraphicsselectionsbasedonyourprocessor,videocard,availableRAM,etc.SeeChapter16:Setupforrecommendedsettings.Toloadatrainingmission,firstclickTrainingfromthemainmenu.Thelistoftrainingmissionswillthenappear.ClickonthetrainingmissionyouwanttostartandclicktheCommitbuttoninthebottomright-handcorner.UnderMissionScheduleonthenextscreen,thetrainingmissionwillbeselectedandyouwillseethedefaultname("2ndLt.JoePilot")nexttoanaircrafticon.IfyouhavepreviouslycreatedapilotintheLogbook,youwillseethenameyoucreatedinstead.ClicktheFlyiconinthebottomright-handcornertostartthetrainingmission.YoucanalwayspressSHIFT-Patanytimeduringthetrainingmissionto"freeze"thegame.Unliketheregularpausemode(Pkey),freezingthegameletsyouoperatealltheF-16avionicsandinstruments,mostnotablytheradar.NotethatthemissionclockkeepstickinginFreezemode.Ifyouaresupposedtobeataspecificlocationataspecifictime,thetimeyouspendinFreezemodecountsagainstyou.HowToLoadATrainingMissionFreezeModeBattlefieldOperations:Falcon4.0AlliedForcePage8of716TheobjectiveofthismissionistolearnhowtocontroltheF-16.Whenyoucompletethismission,youwillhaveafeelhowthefighterrespondstocontrols,andwhatitcando.Thereisnopointtakingamulti-milliondollaraircraftupagainstthebadguysifyoucan'tcontrolthejet.ThismissionisthefirstinaseriesofaircrafthandlingtrainingmissionspatternedaftertheAirForce'srealF-16trainingsyllabus.Intherealsyllabus,thissortieiscalled"TR-1"or"TransitionSortie1."Keepinmind,however,thatwhenapilotfirststartstoflytheF-16,heorshealreadyknowshowtoflyotherjets.Sinceyoumaybeanexperiencedreallifepilot,ora3yearoldwhohasaccidentallyhitthewrongicon,we'regoingtotakeitslowandstartwiththeverybasics.Ifyoufeelyou'veseenallthisbefore,moveontothenextmission.ControllingtheplaneinFalconAFandintherealF-16isreallynotverydifficult.Fightinginthejet,however,isanothermatter.ModernfightersliketheF-16areadreamtoflybutdevilishlyhardtofightin.Today'sfightersbarragethepilotwithinformationwhich,whencombinedwithincreasedspeed,createsatempoofaircombatthatisclosetothelimitsofhumancapability.Alongwiththechallengeofsensorfusionandtempo,modernfightersalsofeatureaviolenthigh-Genvironment.Gforceistheforcethatactsonthejetwhenitturns.It'sliketheoldexampleofswingingabucketofwaterontheendofarope.Thewaterstaysinthebucketbecauseoftheforcepressingthewatertowardstheoutsideofthearc.TheGforceonanaircraftisessentiallythesamethingexceptgreaterinmagnitude.TheGforcesofmodernaircombatwouldturnthefightersofoldintokindling(orpaperclips).Thefighterpilotsofyore,ofcourse,facedchallengesoftheirown.Theirprimarychallengewasthesheerdifficultyofjustflyingtheiraircraft.OlderaircraftweresimplyalothardertoflythantheF-16.SkillssuchasflyinganF-86closetoitsmaneuveringlimit,manualbombingintheF-105andmarksmanshipinaP-51demandedgreatflyingskill.TheF-16,incontrast,hasaflightcontrolcomputerthatlimitsGsandothercriticalflightparameterstohelpkeepthepilotoutoftrouble.Inaddition,theF-16FireControlComputerputsthebombsonthetarget.Ingeneral,theF-16isjusteasiertofly.Thisdoesn'tmeanthepilothastositbackandjustpressabuttonoccasionally.Therearechallengesaplenty,andlikeanyaircraftlandingisgoingtokeepyoubusy.Mission1:BasicAircraftHandlingBattlefieldOperations:Falcon4.0AlliedForcePage9of716SinceFalconAFfliesliketherealjet,itshouldberelativelyeasytofly.Justbecauseflyingthejetiseasy,however,doesnotmeanthatitiseffortlessorthatthereisnolearningcurve.Thismissionwillhelpyoumasterflyingsoyoucangoontothemorecomplexanddemandingaircombattasks.Wewillalsocoverafewdisplaysandinstrumentsthatarealsoshowninotherpartsofthismanual.Everythingyouneedtoflythismissionwillbepresentedhere.Beginthetrainingmissionbyselecting01BasicHandlingundertheTrainingsection.PresstheCOMMITbutton,inthenextscreenpressFLY.Oncein3Dworld,pressSHIFT-Ptofreezethegamewhileyoulookaroundthecockpit.FalconAFfeaturesseveralviews,butwewillstartwiththecockpit.Press2onthetoprowofthekeyboardtomakesureyouareinthe2-DCockpitview.ThiscockpitnotonlylooksexactlyliketherealF-16cockpitbutalsofeaturesthesamefunctionality.ThemostobviouscockpitfeatureistheHUD(Head-UpDisplay).TheHUDislocatedatthetopofthecockpitandisbyfarthemostusefulofallcockpitdisplays.HereisalistofthepartslabeledinFigure1-1andwhattheyareusedforintheHUD.Figure1-1zTheflightpathmarkeristhemostimportantindicatorontheHUD.Thissymbolshowsthepilotthejet'sflightpathorvector.Ifyouuseyourjoysticktoplacetheflightpathmarkeronapointoverthegroundandholditthere,thejetwillimpactthegroundonthatexactspot.Hopefully,youwon'tbedoingthatveryoften.Theflightpathmarkercanbeusedinaverysimilarwaytoflytoaprecisepointonarunway.TheF-16canbeflowninlevelflightorpreciseclimbsanddivesusingtheflightpathmarker.zTheguncrossisthesmallcrosssymbolatthetopoftheHUD.Thisisanimportantreferencesinceitrepresentswherethenoseoftheaircraftispointing.Thereisadifferenceinwheretheaircraftispointingandthedirectioninwhichtheaircraftismoving.TheAngleofAttack(AOA)indicatesthedifferenceinverticaldegrees(noseupordown)betweenguncross(wheretheaircraftispointing)andtheflightpathmarker(wheretheaircraftisgoing).Thedifferencebetweentheguncross(thenoseoftheaircraft)andtheflightpathmarkerisameasureofyourcurrentAOA.zThepitchladderprovidesalevelflightreferencealongwithareferenceforclimbsanddescents.ThelongsolidhorizontallineinthemiddleoftheHUDisthe0pitchline.ItcanbeeasilydifferentiatedfromtheotherpitchladderlinesbecauseithasnonumberassociatedwithTheHUDBasicsBattlefieldOperations:Falcon4.0AlliedForcePage10of716it.Thedashedpitchladderlinesshowdescentsin5incrementswhilethesolidlinesshowclimbs.zTheairspeedscaleisontheleftsideoftheHUD.Sincethisscaleshowsairspeed,400meansthatyouaregoingat400knots(nauticalmilesperhour).TheairspeedscalehasaCnexttothetickmark,whichstandsforcalibratedairspeed.zThealtitudescaleisontherightsideoftheHUD.Thisscaleusuallyshowsaircraftaltitudeinhundredsoffeetabovesealevel,alsocalledMSL(MeanSeaLevel).Thescaleshowsattitudesinthousandsoffeetnormally,soifthescaleshows16,0,thatis16,000feetabovesealevel.Whenyouget"downintheweeds",below1,200feetfromtheground,thealtimeterchangestodifferentaltitudedisplayintheHUD.Thisscaleshowshundredsoffeet,whentheslidingbarisnextto"2",youare200feetabovetheground.Keepinmindthatthisisthegrounddirectlyunderneathyourjetandnotthegroundthatisinfrontofyou.Asyouclimbandgetabove1,500feet,thescalegoesbacktothenormalsealevelscale.Thereisanindicatornexttothealtitudereadout,thatshowsBwhenthebarometricaltimeterisbeingused(MSLdisplay),andaRwhentheradaraltimeterisinuse(AGLdisplay).Additionally,youwillgettheBwhentheradaraltimeterisswitchedoff,orwhenyourjetisnotreasonablyparalleltotheground.zTheheadingscaleatthebottomoftheHUDshowsaircraftheading.Thescalesimplyshowsaircraftheadingindegrees.Aheadingof270wouldbe270.zTheHUDGmeterinthetopleftcorneroftheHUDshowscurrentGforcesactingonthejet,whereastheGmeteratthebottomleftcorneroftheHUD,justabovetheNAVsymbol,showsthemaximumGforceyouhavepulledsofarduringagivenflight.SeeChapter25:AerodynamicsandGForcesforadetailedexplanationofGForces.Figure1-1showsallthevariousindicatorsontheHUDdisplaycalledup,whichisthewayyounormallyflyinbothFalconAFandtherealF-16.NotallfighterpilotsusetheHUDthesameway.YoucanconfigureyourHUDdisplaytosuityourneedsjustastherealpilotsdo.PressHtochangethescalesoftheHUD.ThefirsttimeyoupressH,itwillremovetheanalogscales,leavingdigitalreadoutsofthealtitude,speedandheading.Thesecondtimetheanalogscalescomeback,butlefttothealtitudescaleyouwillseeanAOAindicator.Additionallythereadoutoftheheadingscalechanges.PressHathirdtimetoreturntothedefaultHUDdisplay.PressSHIFT-CTRL-ALT+CtochangetheHUDcolor.Sincethegroundcanbecoloredgreen,thisoptioncanbeveryuseful.Thisoptionisnotavailableintherealjet.RealF-16HUDsareonlygreen.PressSHIFT-CTRL-ALT+Stomodifytheappearanceoftheheadingscale.SHIFT-CTRL-ALT+Pchangesthepitchladderandflightpathmarker.TheHUDdisplaysalotofotherinformationrelatedtoweaponsusageandwewilltalkmoreaboutHUDdisplayslikediamondsandtimingcuesinthetrainingmissionstocome.Weshoulddiscussanumberofcockpitinstrumentsanddisplaysbeforegettingairborne.Makesureyouareinthe2-DCockpitview,asshowninFigure1-3.Figure1-2HudControlOptionsBasicCockpitInstrumentsBattlefieldOperations:Falcon4.0AlliedForcePage11of716Figure1-3TheADI(AttitudeDirectorIndicator)providesanartificialhorizonandanaircraftsymbolsoyoucantelltheattitudeororientationoftheaircraftrelativetotheearth.Theairspeedindicatorshowstheaircraft'sairspeedinhundredsofknots.Whentheneedleisonthe4,youaregoing400knots.ThealtimetershowstheMSLaltitude(altitudeabovesealevel)oftheaircraftontherounddial.Thedigitalreadoutontheinsideofthedialshowsthealtitudeinfeet.Thewhiteneedleonthedialdisplaysthehundredsoffeetofthecurrentaltitude.Forexample,whenyouraircraftisbetween10,000and11,000feetandtheneedlepositionedonthe8,youareat10,800feetaltitudeMSL.BattlefieldOperations:Falcon4.0AlliedForcePage12of716Figure1-4TheAOAindicatorisatapethatshowstheangleofattackoftheaircraft.Inordertogeneratelift,thejetneedstohaveapositiveangleofattackorflyatapositiveangleintot

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